OpenVDB
12.0.0
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Base class for tree-traversal iterators over all nodes. More...
#include <openvdb/tree/TreeIterator.h>
Public Types | |
using | TreeT = _TreeT |
using | RootIterT = RootChildOnIterT |
using | RootNodeT = typename RootIterT::NodeType |
using | NCRootNodeT = typename RootIterT::NonConstNodeType |
using | InvTreeT = typename iter::InvertedTree< NCRootNodeT, ROOT_LEVEL >::Type |
using | RootIterTraits = IterTraits< NCRootNodeT, RootIterT > |
Public Member Functions | |
NodeIteratorBase () | |
NodeIteratorBase (TreeT &) | |
NodeIteratorBase (const NodeIteratorBase &other) | |
NodeIteratorBase & | operator= (const NodeIteratorBase &other) |
void | setMinDepth (Index minDepth) |
Specify the depth of the highest level of the tree to which to ascend (depth 0 = root). More... | |
Index | getMinDepth () const |
Return the depth of the highest level of the tree to which this iterator ascends. More... | |
void | setMaxDepth (Index maxDepth) |
Specify the depth of the lowest level of the tree to which to descend (depth 0 = root). More... | |
Index | getMaxDepth () const |
Return the depth of the lowest level of the tree to which this iterator ascends. More... | |
bool | next () |
Advance to the next tile or voxel value. More... | |
void | increment () |
Advance the iterator to the next leaf node. More... | |
NodeIteratorBase & | operator++ () |
void | increment (Index n) |
Increment the iterator n times. More... | |
Index | getLevel () const |
Return the level in the tree (0 = leaf) of the node to which this iterator is currently pointing. More... | |
Index | getDepth () const |
Return the depth in the tree (0 = root) of the node to which this iterator is currently pointing. More... | |
Coord | getCoord () const |
Return the global coordinates of the voxel or tile to which this iterator is currently pointing. More... | |
bool | getBoundingBox (CoordBBox &bbox) const |
Return in bbox the axis-aligned bounding box of the voxel or tile to which this iterator is currently pointing. More... | |
CoordBBox | getBoundingBox () const |
Return the axis-aligned bounding box of the voxel or tile to which this iterator is currently pointing. More... | |
TreeT * | getTree () const |
std::string | summary () const |
bool | test () const |
Return true if this iterator is not yet exhausted. More... | |
operator bool () const | |
Return true if this iterator is not yet exhausted. More... | |
template<typename NodeT > | |
void | getNode (NodeT *&node) const |
Return the node to which the iterator is pointing. More... | |
template<typename NodeT > | |
void | getNode (const NodeT *&node) const |
Return the node to which the iterator is pointing. More... | |
Static Public Member Functions | |
static Index | getLeafDepth () |
Static Public Attributes | |
static const Index | ROOT_LEVEL = RootNodeT::LEVEL |
static const Index | LEAF_LEVEL = 0 |
static const Index | ROOT_DEPTH = 0 |
static const Index | LEAF_DEPTH = ROOT_LEVEL |
Base class for tree-traversal iterators over all nodes.
using InvTreeT = typename iter::InvertedTree<NCRootNodeT, ROOT_LEVEL>::Type |
using NCRootNodeT = typename RootIterT::NonConstNodeType |
using RootIterT = RootChildOnIterT |
using RootIterTraits = IterTraits<NCRootNodeT, RootIterT> |
using RootNodeT = typename RootIterT::NodeType |
using TreeT = _TreeT |
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Return in bbox the axis-aligned bounding box of the voxel or tile to which this iterator is currently pointing.
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Return the axis-aligned bounding box of the voxel or tile to which this iterator is currently pointing.
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Return the global coordinates of the voxel or tile to which this iterator is currently pointing.
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Return the depth in the tree (0 = root) of the node to which this iterator is currently pointing.
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Return the level in the tree (0 = leaf) of the node to which this iterator is currently pointing.
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Return the depth of the lowest level of the tree to which this iterator ascends.
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Return the depth of the highest level of the tree to which this iterator ascends.
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Return the node to which the iterator is pointing.
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Return the node to which the iterator is pointing.
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Advance the iterator to the next leaf node.
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Increment the iterator n times.
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Advance to the next tile or voxel value.
true
if this iterator is not yet exhausted.
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Return true
if this iterator is not yet exhausted.
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Specify the depth of the lowest level of the tree to which to descend (depth 0 = root).
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Specify the depth of the highest level of the tree to which to ascend (depth 0 = root).
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Return true
if this iterator is not yet exhausted.
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