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file | CNanoVDB.h [code] |
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file | GridHandle.h [code] |
| Defines GridHandle, which manages a host, and possibly a device, memory buffer containing one or more NanoVDB grids.
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file | HostBuffer.h [code] |
| HostBuffer - a buffer that contains a shared or private bump pool to either externally or internally managed host memory.
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file | NanoVDB.h [code] |
| Implements a light-weight self-contained VDB data-structure in a single file! In other words, this is a significantly watered-down version of the OpenVDB implementation, with few dependencies - so a one-stop-shop for a minimalistic VDB data structure that run on most platforms!
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file | NodeManager.h [code] |
| This class allows for sequential access to nodes in a NanoVDB tree on both the host and device.
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file | PNanoVDB.h [code] |
| This file is a portable (e.g. pointer-less) C99/GLSL/HLSL port of NanoVDB.h, which is compatible with most graphics APIs.
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