OpenVDB
12.0.0
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TBB body object for threaded sharp feature construction. More...
#include <openvdb_houdini/GeometryUtil.h>
Public Types | |
using | EdgeData = openvdb::tools::MeshToVoxelEdgeData |
Public Member Functions | |
SharpenFeaturesOp (GU_Detail &meshGeo, const GU_Detail &refGeo, EdgeData &edgeData, const openvdb::math::Transform &xform, const GA_PrimitiveGroup *surfacePrims=nullptr, const openvdb::BoolTree *mask=nullptr) | |
void | operator() (const GA_SplittableRange &) const |
TBB body object for threaded sharp feature construction.
using EdgeData = openvdb::tools::MeshToVoxelEdgeData |
SharpenFeaturesOp | ( | GU_Detail & | meshGeo, |
const GU_Detail & | refGeo, | ||
EdgeData & | edgeData, | ||
const openvdb::math::Transform & | xform, | ||
const GA_PrimitiveGroup * | surfacePrims = nullptr , |
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const openvdb::BoolTree * | mask = nullptr |
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) |
void operator() | ( | const GA_SplittableRange & | ) | const |