AccessorT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
getIndexPos(VecT &xyz) const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
getIndexTime() const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
getIsoValue() const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
getWorldPos(VecT &xyz) const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
getWorldPosAndNml(VecT &xyz, VecT &nml) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
getWorldTime() const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
LinearSearchImpl(const GridT &grid, const ValueT &isoValue=zeroVal< ValueT >()) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
math::LevelSetHDDA | LinearSearchImpl< GridT, Iterations, RealT > | friend |
RayT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
setIndexRay(const RayT &iRay) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
setWorldRay(const RayT &wRay) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
StencilT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
ValueT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
VecT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |