OpenVDB  12.0.0
NonlinearFrustumMap Member List

This is the complete list of members for NonlinearFrustumMap, including all inherited members.

applyIJC(const Mat3d &in) const overrideNonlinearFrustumMapinlinevirtual
applyIJC(const Mat3d &d2_is, const Vec3d &d1_is, const Vec3d &ijk) const overrideNonlinearFrustumMapinlinevirtual
applyIJT(const Vec3d &in) const overrideNonlinearFrustumMapinlinevirtual
applyIJT(const Vec3d &d1_is, const Vec3d &ijk) const overrideNonlinearFrustumMapinlinevirtual
applyInverseJacobian(const Vec3d &in) const overrideNonlinearFrustumMapinlinevirtual
applyInverseJacobian(const Vec3d &in, const Vec3d &isloc) const overrideNonlinearFrustumMapinlinevirtual
applyInverseMap(const Vec3d &in) const overrideNonlinearFrustumMapinlinevirtual
applyJacobian(const Vec3d &in) const overrideNonlinearFrustumMapinlinevirtual
applyJacobian(const Vec3d &in, const Vec3d &isloc) const overrideNonlinearFrustumMapinlinevirtual
applyJT(const Vec3d &in, const Vec3d &isloc) const overrideNonlinearFrustumMapinlinevirtual
applyJT(const Vec3d &in) const overrideNonlinearFrustumMapinlinevirtual
applyMap(const Vec3d &in) const overrideNonlinearFrustumMapinlinevirtual
ConstPtr typedefNonlinearFrustumMap
copy() const overrideNonlinearFrustumMapinlinevirtual
create()NonlinearFrustumMapinlinestatic
determinant() const overrideNonlinearFrustumMapinlinevirtual
determinant(const Vec3d &loc) const overrideNonlinearFrustumMapinlinevirtual
getAffineMap() const overrideNonlinearFrustumMapinlinevirtual
getBBox() const NonlinearFrustumMapinline
getDepth() const NonlinearFrustumMapinline
getGamma() const NonlinearFrustumMapinline
getTaper() const NonlinearFrustumMapinline
hasSimpleAffine() const NonlinearFrustumMapinline
hasUniformScale() const overrideNonlinearFrustumMapinlinevirtual
inverseMap() const overrideNonlinearFrustumMapinlinevirtual
isEqual(const MapBase &other) const overrideNonlinearFrustumMapinlinevirtual
isEqualBase(const MapT &self, const MapBase &other)MapBaseinlineprotectedstatic
isIdentity() const NonlinearFrustumMapinline
isLinear() const overrideNonlinearFrustumMapinlinevirtual
isRegistered()NonlinearFrustumMapinlinestatic
isType() const MapBaseinline
isValid() const NonlinearFrustumMapinline
MapBase(const MapBase &)=defaultMapBase
MapBase()MapBaseinlineprotected
MapFactory typedefMapBase
mapType()NonlinearFrustumMapinlinestatic
NonlinearFrustumMap()NonlinearFrustumMapinline
NonlinearFrustumMap(const BBoxd &bb, double taper, double depth)NonlinearFrustumMapinline
NonlinearFrustumMap(const BBoxd &bb, double taper, double depth, const MapBase::Ptr &secondMap)NonlinearFrustumMapinline
NonlinearFrustumMap(const NonlinearFrustumMap &other)NonlinearFrustumMapinline
NonlinearFrustumMap(const Vec3d &position, const Vec3d &direction, const Vec3d &up, double aspect, double z_near, double depth, Coord::ValueType x_count, Coord::ValueType z_count)NonlinearFrustumMapinline
operator!=(const NonlinearFrustumMap &other) const NonlinearFrustumMapinline
operator==(const NonlinearFrustumMap &other) const NonlinearFrustumMapinline
postRotate(double radians, Axis axis=X_AXIS) const overrideNonlinearFrustumMapinlinevirtual
postScale(const Vec3d &s) const overrideNonlinearFrustumMapinlinevirtual
postShear(double shear, Axis axis0, Axis axis1) const overrideNonlinearFrustumMapinlinevirtual
postTranslate(const Vec3d &t) const overrideNonlinearFrustumMapinlinevirtual
preRotate(double radians, Axis axis=X_AXIS) const overrideNonlinearFrustumMapinlinevirtual
preScale(const Vec3d &s) const overrideNonlinearFrustumMapinlinevirtual
preShear(double shear, Axis axis0, Axis axis1) const overrideNonlinearFrustumMapinlinevirtual
preTranslate(const Vec3d &t) const overrideNonlinearFrustumMapinlinevirtual
Ptr typedefNonlinearFrustumMap
read(std::istream &is) overrideNonlinearFrustumMapinlinevirtual
registerMap()NonlinearFrustumMapinlinestatic
secondMap() const NonlinearFrustumMapinline
setDepth(double d)NonlinearFrustumMapinline
setTaper(double t)NonlinearFrustumMapinline
str() const overrideNonlinearFrustumMapinlinevirtual
type() const overrideNonlinearFrustumMapinlinevirtual
voxelSize() const overrideNonlinearFrustumMapinlinevirtual
voxelSize(const Vec3d &loc) const overrideNonlinearFrustumMapinlinevirtual
write(std::ostream &os) const overrideNonlinearFrustumMapinlinevirtual
~MapBase()=defaultMapBasevirtual
~NonlinearFrustumMap() override=defaultNonlinearFrustumMap