This is a buffer that contains a shared or private pool to either externally or internally managed host memory.
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| HostBuffer (uint64_t bufferSize=0) |
| Return a full buffer or an empty buffer. More...
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| HostBuffer (HostBuffer &&other) |
| Move copy-constructor. More...
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| ~HostBuffer () |
| Custom descructor. More...
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HostBuffer & | operator= (HostBuffer &&other) |
| Move copy assignment operation. More...
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| HostBuffer (const HostBuffer &)=delete |
| Disallow copy-construction. More...
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HostBuffer & | operator= (const HostBuffer &)=delete |
| Disallow copy assignment operation. More...
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void | init (uint64_t bufferSize, void *data=nullptr) |
| Initialize as a full buffer with the specified size. If data is NULL the memory is internally allocated. More...
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uint64_t | poolSize () const |
| Returns the size in bytes of the memory pool shared with this instance. More...
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bool | isManaged () const |
| Return true if memory is managed (using std::malloc and std:free) by the shared pool in this buffer. Else memory is assumed to be managed externally. More...
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bool | isPool () const |
| Return true if this is a pool, i.e. an empty buffer with a nonempty internal pool, i.e. this->size() == 0 and this->poolSize() != 0. More...
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bool | isFull () const |
| Return true if the pool exists, is nonempty but has no more available memory. More...
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void | clear () |
| Clear this buffer so it is empty. More...
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void | reset () |
| Clears all existing buffers that are registered against the memory pool and resets the pool so it can be reused to create new buffers. More...
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uint64_t | poolUsage () const |
| Total number of bytes from the pool currently in use by buffers. More...
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void | resizePool (uint64_t poolSize, void *data=nullptr) |
| resize the pool size. It will attempt to resize the existing memory block, but if that fails a deep copy is performed. If data is not NULL it will be used as new externally managed memory for the pool. All registered buffers are updated so GridHandle::grid might return a new address (if deep copy was performed). More...
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const void * | data () const |
| Retuns a pointer to the raw memory buffer managed by this allocator. More...
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void * | data () |
| Retuns a pointer to the raw memory buffer managed by this allocator. More...
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uint64_t | bufferSize () const |
| Returns the size in bytes associated with this buffer. More...
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uint64_t | size () const |
| Returns the size in bytes associated with this buffer. More...
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bool | isEmpty () const |
| Returns true if this buffer has no memory associated with it. More...
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bool | empty () const |
| Returns true if this buffer has no memory associated with it. More...
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static HostBuffer | createPool (uint64_t poolSize, void *data=nullptr) |
| Return a pool buffer which satisfies: buffer.size == 0, buffer.poolSize() == poolSize, and buffer.data() == nullptr. If data==nullptr, memory for the pool will be allocated. More...
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static HostBuffer | createFull (uint64_t bufferSize, void *data=nullptr) |
| Return a full buffer which satisfies: buffer.size == bufferSize, buffer.poolSize() == bufferSize, and buffer.data() == data. If data==nullptr, memory for the pool will be allocated. More...
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static HostBuffer | create (uint64_t bufferSize, const HostBuffer *pool=nullptr) |
| Return a buffer with bufferSize bytes managed by the specified memory pool . If none is provided, i.e. pool == nullptr or pool->poolSize() == 0, one is created with size bufferSize , i.e. a full buffer is returned. More...
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This is a buffer that contains a shared or private pool to either externally or internally managed host memory.
- Note
- Terminology: Pool: 0 = buffer.size() < buffer.poolSize() Buffer: 0 < buffer.size() < buffer.poolSize() Full: 0 < buffer.size() = buffer.poolSize() Empty: 0 = buffer.size() = buffer.poolSize()