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template<typename PointDataGridT , typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
SdfT::Ptr | rasterizeSpheres (const PointDataGridT &points, const Real radius, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Narrow band sphere stamping with a uniform radius. More...
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template<typename PointDataGridT , typename RadiusT = float, typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
SdfT::Ptr | rasterizeSpheres (const PointDataGridT &points, const std::string &radius, const Real scale=1.0, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Narrow band sphere stamping with a varying radius. More...
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template<typename PointDataGridT , typename AttributeTypes , typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
GridPtrVec | rasterizeSpheres (const PointDataGridT &points, const Real radius, const std::vector< std::string > &attributes, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Narrow band sphere stamping with a uniform radius and closest point attribute transfer. More...
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template<typename PointDataGridT , typename AttributeTypes , typename RadiusT = float, typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
GridPtrVec | rasterizeSpheres (const PointDataGridT &points, const std::string &radius, const std::vector< std::string > &attributes, const Real scale=1.0, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Narrow band sphere stamping with a varying radius and closest point attribute transfer. More...
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template<typename PointDataGridT , typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
SdfT::Ptr | rasterizeSmoothSpheres (const PointDataGridT &points, const Real radius, const Real searchRadius, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Smoothed point distribution based sphere stamping with a uniform radius. More...
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template<typename PointDataGridT , typename RadiusT = float, typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
SdfT::Ptr | rasterizeSmoothSpheres (const PointDataGridT &points, const std::string &radius, const Real radiusScale, const Real searchRadius, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Smoothed point distribution based sphere stamping with a varying radius. More...
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template<typename PointDataGridT , typename AttributeTypes , typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
GridPtrVec | rasterizeSmoothSpheres (const PointDataGridT &points, const Real radius, const Real searchRadius, const std::vector< std::string > &attributes, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Smoothed point distribution based sphere stamping with a uniform radius and closest point attribute transfer. More...
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template<typename PointDataGridT , typename AttributeTypes , typename RadiusT = float, typename SdfT = typename PointDataGridT::template ValueConverter<float>::Type, typename FilterT = NullFilter, typename InterrupterT = util::NullInterrupter> |
GridPtrVec | rasterizeSmoothSpheres (const PointDataGridT &points, const std::string &radius, const Real radiusScale, const Real searchRadius, const std::vector< std::string > &attributes, const Real halfband=LEVEL_SET_HALF_WIDTH, math::Transform::Ptr transform=nullptr, const FilterT &filter=NullFilter(), InterrupterT *interrupter=nullptr) |
| Smoothed point distribution based sphere stamping with a varying radius and closest point attribute transfer. More...
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