#include <openvdb/Types.h>
#include <openvdb/Grid.h>
#include <openvdb/tree/LeafManager.h>
#include <openvdb/tree/ValueAccessor.h>
#include <openvdb/math/Math.h>
#include <openvdb/math/FiniteDifference.h>
#include <openvdb/math/Operators.h>
#include <openvdb/math/Stencils.h>
#include <openvdb/util/NullInterrupter.h>
#include <openvdb/thread/Threading.h>
#include <openvdb/openvdb.h>
#include <tbb/parallel_for.h>
#include <tbb/parallel_sort.h>
#include <tbb/parallel_invoke.h>
#include <type_traits>
Go to the source code of this file.
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template<class GridType > |
Real | levelSetArea (const GridType &grid, bool useWorldSpace=true) |
| Return the surface area of a narrow-band level set. More...
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template<class GridType > |
Real | levelSetVolume (const GridType &grid, bool useWorldSpace=true) |
| Return the volume of a narrow-band level set surface. More...
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template<class GridType > |
int | levelSetEulerCharacteristic (const GridType &grid) |
| Return the Euler Characteristics of a narrow-band level set surface (possibly disconnected). More...
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template<class GridType > |
int | levelSetGenus (const GridType &grid) |
| Return the genus of a narrow-band level set surface. More...
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template<class GridT > |
Real | levelSetArea (const GridT &grid, bool useWorldUnits) |
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template<class GridT > |
Real | levelSetVolume (const GridT &grid, bool useWorldUnits) |
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template<class GridT > |
int | levelSetEulerCharacteristic (const GridT &grid) |
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template<class GridT > |
int | levelSetGenus (const GridT &grid) |
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