OpenVDB  12.0.0
Dense.h
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1 // Copyright Contributors to the OpenVDB Project
2 // SPDX-License-Identifier: Apache-2.0
3 
4 /// @file Dense.h
5 ///
6 /// @brief This file defines a simple dense grid and efficient
7 /// converters to and from VDB grids.
8 
9 #ifndef OPENVDB_TOOLS_DENSE_HAS_BEEN_INCLUDED
10 #define OPENVDB_TOOLS_DENSE_HAS_BEEN_INCLUDED
11 
12 #include <openvdb/Types.h>
13 #include <openvdb/Grid.h>
15 #include <openvdb/Exceptions.h>
16 #include <openvdb/util/Formats.h>
17 #include <openvdb/util/Assert.h>
18 #include "Prune.h"
19 #include <tbb/parallel_for.h>
20 #include <iostream>
21 #include <memory>
22 #include <string>
23 #include <utility> // for std::pair
24 #include <vector>
25 
26 namespace openvdb {
28 namespace OPENVDB_VERSION_NAME {
29 namespace tools {
30 
31 /// @brief Populate a dense grid with the values of voxels from a sparse grid,
32 /// where the sparse grid intersects the dense grid.
33 /// @param sparse an OpenVDB grid or tree from which to copy values
34 /// @param dense the dense grid into which to copy values
35 /// @param serial if false, process voxels in parallel
36 template<typename DenseT, typename GridOrTreeT>
37 void
39  const GridOrTreeT& sparse,
40  DenseT& dense,
41  bool serial = false);
42 
43 
44 /// @brief Populate a sparse grid with the values of all of the voxels of a dense grid.
45 /// @param dense the dense grid from which to copy values
46 /// @param sparse an OpenVDB grid or tree into which to copy values
47 /// @param tolerance values in the dense grid that are within this tolerance of the sparse
48 /// grid's background value become inactive background voxels or tiles in the sparse grid
49 /// @param serial if false, process voxels in parallel
50 template<typename DenseT, typename GridOrTreeT>
51 void
53  const DenseT& dense,
54  GridOrTreeT& sparse,
55  const typename GridOrTreeT::ValueType& tolerance,
56  bool serial = false);
57 
58 
59 ////////////////////////////////////////
60 
61 /// We currently support the following two 3D memory layouts for dense
62 /// volumes: XYZ, i.e. x is the fastest moving index, and ZYX, i.e. z
63 /// is the fastest moving index. The ZYX memory layout leads to nested
64 /// for-loops of the order x, y, z, which we find to be the most
65 /// intuitive. Hence, ZYX is the layout used throughout VDB. However,
66 /// other data structures, e.g. Houdini and Maya, employ the XYZ
67 /// layout. Clearly a dense volume with the ZYX layout converts more
68 /// efficiently to a VDB, but we support both for convenience.
70 
71 /// @brief Base class for Dense which is defined below.
72 /// @note The constructor of this class is protected to prevent direct
73 /// instantiation.
74 template<typename ValueT, MemoryLayout Layout> class DenseBase;
75 
76 /// @brief Partial template specialization of DenseBase.
77 /// @note ZYX is the memory-layout in VDB. It leads to nested
78 /// for-loops of the order x, y, z which we find to be the most intuitive.
79 template<typename ValueT>
80 class DenseBase<ValueT, LayoutZYX>
81 {
82 public:
83  /// @brief Return the linear offset into this grid's value array given by
84  /// unsigned coordinates (i, j, k), i.e., coordinates relative to
85  /// the origin of this grid's bounding box.
86  ///
87  /// @warning The input coordinates are assume to be relative to
88  /// the grid's origin, i.e. minimum of its index bounding box!
89  inline size_t coordToOffset(size_t i, size_t j, size_t k) const { return i*mX + j*mY + k; }
90 
91  /// @brief Return the local coordinate corresponding to the specified linear offset.
92  ///
93  /// @warning The returned coordinate is relative to the origin of this
94  /// grid's bounding box so add dense.origin() to get absolute coordinates.
95  inline Coord offsetToLocalCoord(size_t n) const
96  {
97  const size_t x = n / mX;
98  n -= mX*x;
99  const size_t y = n / mY;
100  return Coord(Coord::ValueType(x), Coord::ValueType(y), Coord::ValueType(n - mY*y));
101  }
102 
103  /// @brief Return the stride of the array in the x direction ( = dimY*dimZ).
104  /// @note This method is required by both CopyToDense and CopyFromDense.
105  inline size_t xStride() const { return mX; }
106 
107  /// @brief Return the stride of the array in the y direction ( = dimZ).
108  /// @note This method is required by both CopyToDense and CopyFromDense.
109  inline size_t yStride() const { return mY; }
110 
111  /// @brief Return the stride of the array in the z direction ( = 1).
112  /// @note This method is required by both CopyToDense and CopyFromDense.
113  static size_t zStride() { return 1; }
114 
115 protected:
116  /// Protected constructor so as to prevent direct instantiation
117  DenseBase(const CoordBBox& bbox) : mBBox(bbox), mY(bbox.dim()[2]), mX(mY*bbox.dim()[1]) {}
118 
119  const CoordBBox mBBox;//signed coordinates of the domain represented by the grid
120  const size_t mY, mX;//strides in the y and x direction
121 };// end of DenseBase<ValueT, LayoutZYX>
122 
123 /// @brief Partial template specialization of DenseBase.
124 /// @note This is the memory-layout employed in Houdini and Maya. It leads
125 /// to nested for-loops of the order z, y, x.
126 template<typename ValueT>
127 class DenseBase<ValueT, LayoutXYZ>
128 {
129 public:
130  /// @brief Return the linear offset into this grid's value array given by
131  /// unsigned coordinates (i, j, k), i.e., coordinates relative to
132  /// the origin of this grid's bounding box.
133  ///
134  /// @warning The input coordinates are assume to be relative to
135  /// the grid's origin, i.e. minimum of its index bounding box!
136  inline size_t coordToOffset(size_t i, size_t j, size_t k) const { return i + j*mY + k*mZ; }
137 
138  /// @brief Return the index coordinate corresponding to the specified linear offset.
139  ///
140  /// @warning The returned coordinate is relative to the origin of this
141  /// grid's bounding box so add dense.origin() to get absolute coordinates.
142  inline Coord offsetToLocalCoord(size_t n) const
143  {
144  const size_t z = n / mZ;
145  n -= mZ*z;
146  const size_t y = n / mY;
147  return Coord(Coord::ValueType(n - mY*y), Coord::ValueType(y), Coord::ValueType(z));
148  }
149 
150  /// @brief Return the stride of the array in the x direction ( = 1).
151  /// @note This method is required by both CopyToDense and CopyFromDense.
152  static size_t xStride() { return 1; }
153 
154  /// @brief Return the stride of the array in the y direction ( = dimX).
155  /// @note This method is required by both CopyToDense and CopyFromDense.
156  inline size_t yStride() const { return mY; }
157 
158  /// @brief Return the stride of the array in the y direction ( = dimX*dimY).
159  /// @note This method is required by both CopyToDense and CopyFromDense.
160  inline size_t zStride() const { return mZ; }
161 
162 protected:
163  /// Protected constructor so as to prevent direct instantiation
164  DenseBase(const CoordBBox& bbox) : mBBox(bbox), mY(bbox.dim()[0]), mZ(mY*bbox.dim()[1]) {}
165 
166  const CoordBBox mBBox;//signed coordinates of the domain represented by the grid
167  const size_t mY, mZ;//strides in the y and z direction
168 };// end of DenseBase<ValueT, LayoutXYZ>
169 
170 /// @brief Dense is a simple dense grid API used by the CopyToDense and
171 /// CopyFromDense classes defined below.
172 /// @details Use the Dense class to efficiently produce a dense in-memory
173 /// representation of an OpenVDB grid. However, be aware that a dense grid
174 /// could have a memory footprint that is orders of magnitude larger than
175 /// the sparse grid from which it originates.
176 ///
177 /// @note This class can be used as a simple wrapper for existing dense grid
178 /// classes if they provide access to the raw data array.
179 /// @note This implementation allows for the 3D memory layout to be
180 /// defined by the MemoryLayout template parameter (see above for definition).
181 /// The default memory layout is ZYX since that's the layout used by OpenVDB grids.
182 template<typename ValueT, MemoryLayout Layout = LayoutZYX>
183 class Dense : public DenseBase<ValueT, Layout>
184 {
185 public:
186  using ValueType = ValueT;
190 
191  /// @brief Construct a dense grid with a given range of coordinates.
192  ///
193  /// @param bbox the bounding box of the (signed) coordinate range of this grid
194  /// @throw ValueError if the bounding box is empty.
195  /// @note The min and max coordinates of the bounding box are inclusive.
196  Dense(const CoordBBox& bbox) : BaseT(bbox) { this->init(); }
197 
198  /// @brief Construct a dense grid with a given range of coordinates and initial value
199  ///
200  /// @param bbox the bounding box of the (signed) coordinate range of this grid
201  /// @param value the initial value of the grid.
202  /// @throw ValueError if the bounding box is empty.
203  /// @note The min and max coordinates of the bounding box are inclusive.
204  Dense(const CoordBBox& bbox, const ValueT& value) : BaseT(bbox)
205  {
206  this->init();
207  this->fill(value);
208  }
209 
210  /// @brief Construct a dense grid that wraps an external array.
211  ///
212  /// @param bbox the bounding box of the (signed) coordinate range of this grid
213  /// @param data a raw C-style array whose size is commensurate with
214  /// the coordinate domain of @a bbox
215  ///
216  /// @note The data array is assumed to have a stride of one in the @e z direction.
217  /// @throw ValueError if the bounding box is empty.
218  /// @note The min and max coordinates of the bounding box are inclusive.
219  Dense(const CoordBBox& bbox, ValueT* data) : BaseT(bbox), mData(data)
220  {
221  if (BaseT::mBBox.empty()) {
222  OPENVDB_THROW(ValueError, "can't construct a dense grid with an empty bounding box");
223  }
224  }
225 
226  /// @brief Construct a dense grid with a given origin and dimensions.
227  ///
228  /// @param dim the desired dimensions of the grid
229  /// @param min the signed coordinates of the first voxel in the dense grid
230  /// @throw ValueError if any of the dimensions are zero.
231  /// @note The @a min coordinate is inclusive, and the max coordinate will be
232  /// @a min + @a dim - 1.
233  Dense(const Coord& dim, const Coord& min = Coord(0))
234  : BaseT(CoordBBox(min, min+dim.offsetBy(-1)))
235  {
236  this->init();
237  }
238 
239  /// @brief Return the memory layout for this grid (see above for definitions).
240  static MemoryLayout memoryLayout() { return Layout; }
241 
242  /// @brief Return a raw pointer to this grid's value array.
243  /// @note This method is required by CopyToDense.
244  inline ValueT* data() { return mData; }
245 
246  /// @brief Return a raw pointer to this grid's value array.
247  /// @note This method is required by CopyFromDense.
248  inline const ValueT* data() const { return mData; }
249 
250  /// @brief Return the bounding box of the signed index domain of this grid.
251  /// @note This method is required by both CopyToDense and CopyFromDense.
252  inline const CoordBBox& bbox() const { return BaseT::mBBox; }
253 
254  /// Return the grid's origin in index coordinates.
255  inline const Coord& origin() const { return BaseT::mBBox.min(); }
256 
257  /// @brief Return the number of voxels contained in this grid.
258  inline Index64 valueCount() const { return BaseT::mBBox.volume(); }
259 
260  /// @brief Set the value of the voxel at the given array offset.
261  inline void setValue(size_t offset, const ValueT& value) { mData[offset] = value; }
262 
263  /// @brief Return a const reference to the value of the voxel at the given array offset.
264  const ValueT& getValue(size_t offset) const { return mData[offset]; }
265 
266  /// @brief Return a non-const reference to the value of the voxel at the given array offset.
267  ValueT& getValue(size_t offset) { return mData[offset]; }
268 
269  /// @brief Set the value of the voxel at unsigned index coordinates (i, j, k).
270  /// @note This is somewhat slower than using an array offset.
271  inline void setValue(size_t i, size_t j, size_t k, const ValueT& value)
272  {
273  mData[BaseT::coordToOffset(i,j,k)] = value;
274  }
275 
276  /// @brief Return a const reference to the value of the voxel
277  /// at unsigned index coordinates (i, j, k).
278  /// @note This is somewhat slower than using an array offset.
279  inline const ValueT& getValue(size_t i, size_t j, size_t k) const
280  {
281  return mData[BaseT::coordToOffset(i,j,k)];
282  }
283 
284  /// @brief Return a non-const reference to the value of the voxel
285  /// at unsigned index coordinates (i, j, k).
286  /// @note This is somewhat slower than using an array offset.
287  inline ValueT& getValue(size_t i, size_t j, size_t k)
288  {
289  return mData[BaseT::coordToOffset(i,j,k)];
290  }
291 
292  /// @brief Set the value of the voxel at the given signed coordinates.
293  /// @note This is slower than using either an array offset or unsigned index coordinates.
294  inline void setValue(const Coord& xyz, const ValueT& value)
295  {
296  mData[this->coordToOffset(xyz)] = value;
297  }
298 
299  /// @brief Return a const reference to the value of the voxel at the given signed coordinates.
300  /// @note This is slower than using either an array offset or unsigned index coordinates.
301  inline const ValueT& getValue(const Coord& xyz) const
302  {
303  return mData[this->coordToOffset(xyz)];
304  }
305 
306  /// @brief Return a non-const reference to the value of the voxel
307  /// at the given signed coordinates.
308  /// @note This is slower than using either an array offset or unsigned index coordinates.
309  inline ValueT& getValue(const Coord& xyz)
310  {
311  return mData[this->coordToOffset(xyz)];
312  }
313 
314  /// @brief Fill this grid with a constant value.
315  inline void fill(const ValueT& value)
316  {
317  size_t size = this->valueCount();
318  ValueT* a = mData;
319  while(size--) *a++ = value;
320  }
321 
322  /// @brief Return the linear offset into this grid's value array given by
323  /// the specified signed coordinates, i.e., coordinates in the space of
324  /// this grid's bounding box.
325  ///
326  /// @note This method reflects the fact that we assume the same
327  /// layout of values as an OpenVDB grid, i.e., the fastest coordinate is @e z.
328  inline size_t coordToOffset(const Coord& xyz) const
329  {
330  OPENVDB_ASSERT(BaseT::mBBox.isInside(xyz));
331  return BaseT::coordToOffset(size_t(xyz[0]-BaseT::mBBox.min()[0]),
332  size_t(xyz[1]-BaseT::mBBox.min()[1]),
333  size_t(xyz[2]-BaseT::mBBox.min()[2]));
334  }
335 
336  /// @brief Return the global coordinate corresponding to the specified linear offset.
337  inline Coord offsetToCoord(size_t n) const
338  {
339  return this->offsetToLocalCoord(n) + BaseT::mBBox.min();
340  }
341 
342  /// @brief Return the memory footprint of this Dense grid in bytes.
343  inline Index64 memUsage() const
344  {
345  return sizeof(*this) + BaseT::mBBox.volume() * sizeof(ValueType);
346  }
347 
348  /// @brief Output a human-readable description of this grid to the
349  /// specified stream.
350  void print(const std::string& name = "", std::ostream& os = std::cout) const
351  {
352  const Coord dim = BaseT::mBBox.dim();
353  os << "Dense Grid";
354  if (!name.empty()) os << " \"" << name << "\"";
355  util::printBytes(os, this->memUsage(), ":\n Memory footprint: ");
356  os << " Dimensions of grid : " << dim[0] << " x " << dim[1] << " x " << dim[2] << "\n";
357  os << " Number of voxels: " << util::formattedInt(this->valueCount()) << "\n";
358  os << " Bounding box of voxels: " << BaseT::mBBox << "\n";
359  os << " Memory layout: " << (Layout == LayoutZYX ? "ZYX (" : "XYZ (dis")
360  << "similar to VDB)\n";
361  }
362 
363 private:
364  /// @brief Private method to initialize the dense value array.
365  void init()
366  {
367  if (BaseT::mBBox.empty()) {
368  OPENVDB_THROW(ValueError, "can't construct a dense grid with an empty bounding box");
369  }
370  mArray.reset(new ValueT[BaseT::mBBox.volume()]);
371  mData = mArray.get();
372  }
373 
374  std::unique_ptr<ValueT[]> mArray;
375  ValueT* mData;//raw c-style pointer to values
376 };// end of Dense
377 
378 ////////////////////////////////////////
379 
380 
381 /// @brief Copy an OpenVDB tree into an existing dense grid.
382 ///
383 /// @note Only voxels that intersect the dense grid's bounding box are copied
384 /// from the OpenVDB tree. But both active and inactive voxels are copied,
385 /// so all existing values in the dense grid are overwritten, regardless of
386 /// the OpenVDB tree's topology.
387 template<typename _TreeT, typename _DenseT = Dense<typename _TreeT::ValueType> >
389 {
390 public:
391  using DenseT = _DenseT;
392  using TreeT = _TreeT;
393  using ValueT = typename TreeT::ValueType;
394 
395  CopyToDense(const TreeT& tree, DenseT& dense)
396  : mRoot(&(tree.root())), mDense(&dense) {}
397 
398  void copy(bool serial = false) const
399  {
400  if (serial) {
401  mRoot->copyToDense(mDense->bbox(), *mDense);
402  } else {
403  tbb::parallel_for(mDense->bbox(), *this);
404  }
405  }
406 
407  /// @brief Public method called by tbb::parallel_for
408  void operator()(const CoordBBox& bbox) const
409  {
410  mRoot->copyToDense(bbox, *mDense);
411  }
412 
413 private:
414  const typename TreeT::RootNodeType* mRoot;
415  DenseT* mDense;
416 };// CopyToDense
417 
418 
419 // Convenient wrapper function for the CopyToDense class
420 template<typename DenseT, typename GridOrTreeT>
421 void
422 copyToDense(const GridOrTreeT& sparse, DenseT& dense, bool serial)
423 {
424  using Adapter = TreeAdapter<GridOrTreeT>;
425  using TreeT = typename Adapter::TreeType;
426 
427  CopyToDense<TreeT, DenseT> op(Adapter::constTree(sparse), dense);
428  op.copy(serial);
429 }
430 
431 
432 ////////////////////////////////////////
433 
434 
435 /// @brief Copy the values from a dense grid into an OpenVDB tree.
436 ///
437 /// @details Values in the dense grid that are within a tolerance of
438 /// the background value are truncated to inactive background voxels or tiles.
439 /// This allows the tree to form a sparse representation of the dense grid.
440 ///
441 /// @note Since this class allocates leaf nodes concurrently it is recommended
442 /// to use a scalable implementation of @c new like the one provided by TBB,
443 /// rather than the mutex-protected standard library @c new.
444 template<typename _TreeT, typename _DenseT = Dense<typename _TreeT::ValueType> >
446 {
447 public:
448  using DenseT = _DenseT;
449  using TreeT = _TreeT;
450  using ValueT = typename TreeT::ValueType;
451  using LeafT = typename TreeT::LeafNodeType;
453 
454  CopyFromDense(const DenseT& dense, TreeT& tree, const ValueT& tolerance)
455  : mDense(&dense),
456  mTree(&tree),
457  mBlocks(nullptr),
458  mTolerance(tolerance),
459  mAccessor(tree.empty() ? nullptr : new AccessorT(tree))
460  {
461  }
463  : mDense(other.mDense),
464  mTree(other.mTree),
465  mBlocks(other.mBlocks),
466  mTolerance(other.mTolerance),
467  mAccessor(other.mAccessor.get() == nullptr ? nullptr : new AccessorT(*mTree))
468  {
469  }
470 
471  /// @brief Copy values from the dense grid to the sparse tree.
472  void copy(bool serial = false)
473  {
474  mBlocks = new std::vector<Block>();
475  const CoordBBox& bbox = mDense->bbox();
476  // Pre-process: Construct a list of blocks aligned with (potential) leaf nodes
477  for (CoordBBox sub=bbox; sub.min()[0] <= bbox.max()[0]; sub.min()[0] = sub.max()[0] + 1) {
478  for (sub.min()[1] = bbox.min()[1]; sub.min()[1] <= bbox.max()[1];
479  sub.min()[1] = sub.max()[1] + 1)
480  {
481  for (sub.min()[2] = bbox.min()[2]; sub.min()[2] <= bbox.max()[2];
482  sub.min()[2] = sub.max()[2] + 1)
483  {
484  sub.max() = Coord::minComponent(bbox.max(),
485  (sub.min()&(~(LeafT::DIM-1u))).offsetBy(LeafT::DIM-1u));
486  mBlocks->push_back(Block(sub));
487  }
488  }
489  }
490 
491  // Multi-threaded process: Convert dense grid into leaf nodes and tiles
492  if (serial) {
493  (*this)(tbb::blocked_range<size_t>(0, mBlocks->size()));
494  } else {
495  tbb::parallel_for(tbb::blocked_range<size_t>(0, mBlocks->size()), *this);
496  }
497 
498  // Post-process: Insert leaf nodes and tiles into the tree, and prune the tiles only!
499  tree::ValueAccessor<TreeT> acc(*mTree);
500  for (size_t m=0, size = mBlocks->size(); m<size; ++m) {
501  Block& block = (*mBlocks)[m];
502  if (block.leaf) {
503  acc.addLeaf(block.leaf);
504  } else if (block.tile.second) {//only background tiles are inactive
505  acc.addTile(1, block.bbox.min(), block.tile.first, true);//leaf tile
506  }
507  }
508  delete mBlocks;
509  mBlocks = nullptr;
510 
511  tools::pruneTiles(*mTree, mTolerance);//multi-threaded
512  }
513 
514  /// @brief Public method called by tbb::parallel_for
515  /// @warning Never call this method directly!
516  void operator()(const tbb::blocked_range<size_t> &r) const
517  {
518  OPENVDB_ASSERT(mBlocks);
519  LeafT* leaf = new LeafT();
520 
521  for (size_t m=r.begin(), n=0, end = r.end(); m != end; ++m, ++n) {
522 
523  Block& block = (*mBlocks)[m];
524  const CoordBBox &bbox = block.bbox;
525 
526  if (mAccessor.get() == nullptr) {//i.e. empty target tree
527  leaf->fill(mTree->background(), false);
528  } else {//account for existing leaf nodes in the target tree
529  if (const LeafT* target = mAccessor->probeConstLeaf(bbox.min())) {
530  (*leaf) = (*target);
531  } else {
532  ValueT value = zeroVal<ValueT>();
533  bool state = mAccessor->probeValue(bbox.min(), value);
534  leaf->fill(value, state);
535  }
536  }
537 
538  leaf->copyFromDense(bbox, *mDense, mTree->background(), mTolerance);
539 
540  if (!leaf->isConstant(block.tile.first, block.tile.second, mTolerance)) {
541  leaf->setOrigin(bbox.min() & (~(LeafT::DIM - 1)));
542  block.leaf = leaf;
543  leaf = new LeafT();
544  }
545  }// loop over blocks
546 
547  delete leaf;
548  }
549 
550 private:
551  struct Block {
552  CoordBBox bbox;
553  LeafT* leaf;
554  std::pair<ValueT, bool> tile;
555  Block(const CoordBBox& b) : bbox(b), leaf(nullptr) {}
556  };
557 
558  const DenseT* mDense;
559  TreeT* mTree;
560  std::vector<Block>* mBlocks;
561  ValueT mTolerance;
562  std::unique_ptr<AccessorT> mAccessor;
563 };// CopyFromDense
564 
565 
566 // Convenient wrapper function for the CopyFromDense class
567 template<typename DenseT, typename GridOrTreeT>
568 void
569 copyFromDense(const DenseT& dense, GridOrTreeT& sparse,
570  const typename GridOrTreeT::ValueType& tolerance, bool serial)
571 {
572  using Adapter = TreeAdapter<GridOrTreeT>;
573  using TreeT = typename Adapter::TreeType;
574 
575  CopyFromDense<TreeT, DenseT> op(dense, Adapter::tree(sparse), tolerance);
576  op.copy(serial);
577 }
578 
579 } // namespace tools
580 } // namespace OPENVDB_VERSION_NAME
581 } // namespace openvdb
582 
583 #endif // OPENVDB_TOOLS_DENSE_HAS_BEEN_INCLUDED
size_t xStride() const
Return the stride of the array in the x direction ( = dimY*dimZ).
Definition: Dense.h:105
void copyToDense(const GridOrTreeT &sparse, DenseT &dense, bool serial=false)
Populate a dense grid with the values of voxels from a sparse grid, where the sparse grid intersects ...
Definition: Dense.h:422
_TreeT TreeT
Definition: Dense.h:392
Coord offsetToLocalCoord(size_t n) const
Return the local coordinate corresponding to the specified linear offset.
Definition: Dense.h:95
const ValueT & getValue(size_t i, size_t j, size_t k) const
Return a const reference to the value of the voxel at unsigned index coordinates (i, j, k).
Definition: Dense.h:279
Utility routines to output nicely-formatted numeric values.
The Value Accessor Implementation and API methods. The majoirty of the API matches the API of a compa...
Definition: ValueAccessor.h:68
#define OPENVDB_THROW(exception, message)
Definition: Exceptions.h:74
size_t yStride() const
Return the stride of the array in the y direction ( = dimZ).
Definition: Dense.h:109
Index64 valueCount() const
Return the number of voxels contained in this grid.
Definition: Dense.h:258
const size_t mY
Definition: Dense.h:120
const ValueT * data() const
Return a raw pointer to this grid&#39;s value array.
Definition: Dense.h:248
uint64_t Index64
Definition: Types.h:53
const Coord & origin() const
Return the grid&#39;s origin in index coordinates.
Definition: Dense.h:255
size_t coordToOffset(size_t i, size_t j, size_t k) const
Return the linear offset into this grid&#39;s value array given by unsigned coordinates (i...
Definition: Dense.h:136
Definition: Dense.h:69
void copy(bool serial=false) const
Definition: Dense.h:398
CopyFromDense(const CopyFromDense &other)
Definition: Dense.h:462
size_t coordToOffset(size_t i, size_t j, size_t k) const
Return the linear offset into this grid&#39;s value array given by unsigned coordinates (i...
Definition: Dense.h:89
void fill(const ValueT &value)
Fill this grid with a constant value.
Definition: Dense.h:315
static MemoryLayout memoryLayout()
Return the memory layout for this grid (see above for definitions).
Definition: Dense.h:240
void pruneTiles(TreeT &tree, typename TreeT::ValueType tolerance=zeroVal< typename TreeT::ValueType >(), bool threaded=true, size_t grainSize=1)
Reduce the memory footprint of a tree by replacing with tiles any non-leaf nodes whose values are all...
Definition: Prune.h:345
Dense is a simple dense grid API used by the CopyToDense and CopyFromDense classes defined below...
Definition: Dense.h:183
void setValue(size_t i, size_t j, size_t k, const ValueT &value)
Set the value of the voxel at unsigned index coordinates (i, j, k).
Definition: Dense.h:271
Dense(const CoordBBox &bbox)
Construct a dense grid with a given range of coordinates.
Definition: Dense.h:196
Base class for Dense which is defined below.
Definition: Dense.h:74
size_t coordToOffset(const Coord &xyz) const
Return the linear offset into this grid&#39;s value array given by the specified signed coordinates...
Definition: Dense.h:328
OutGridT XformOp & op
Definition: ValueTransformer.h:139
Index64 memUsage() const
Return the memory footprint of this Dense grid in bytes.
Definition: Dense.h:343
MemoryLayout
Definition: Dense.h:69
Copy the values from a dense grid into an OpenVDB tree.
Definition: Dense.h:445
Defined various multi-threaded utility functions for trees.
size_t zStride() const
Return the stride of the array in the y direction ( = dimX*dimY).
Definition: Dense.h:160
Definition: Exceptions.h:65
SharedPtr< Dense > Ptr
Definition: Dense.h:188
DenseBase(const CoordBBox &bbox)
Protected constructor so as to prevent direct instantiation.
Definition: Dense.h:117
DenseBase(const CoordBBox &bbox)
Protected constructor so as to prevent direct instantiation.
Definition: Dense.h:164
Index64 memUsage(const TreeT &tree, bool threaded=true)
Return the total amount of memory in bytes occupied by this tree.
Definition: Count.h:493
std::shared_ptr< T > SharedPtr
Definition: Types.h:114
ValueT * data()
Return a raw pointer to this grid&#39;s value array.
Definition: Dense.h:244
#define OPENVDB_ASSERT(X)
Definition: Assert.h:41
void operator()(const CoordBBox &bbox) const
Public method called by tbb::parallel_for.
Definition: Dense.h:408
This adapter allows code that is templated on a Tree type to accept either a Tree type or a Grid type...
Definition: Grid.h:1059
const size_t mZ
Definition: Dense.h:167
Definition: Dense.h:69
Dense(const Coord &dim, const Coord &min=Coord(0))
Construct a dense grid with a given origin and dimensions.
Definition: Dense.h:233
ValueT ValueType
Definition: Dense.h:186
CopyToDense(const TreeT &tree, DenseT &dense)
Definition: Dense.h:395
_DenseT DenseT
Definition: Dense.h:448
void operator()(const tbb::blocked_range< size_t > &r) const
Public method called by tbb::parallel_for.
Definition: Dense.h:516
typename TreeT::ValueType ValueT
Definition: Dense.h:450
bool empty(const char *str)
tests if a c-string str is empty, that is its first value is &#39;\0&#39;
Definition: Util.h:144
Definition: Exceptions.h:13
void copy(bool serial=false)
Copy values from the dense grid to the sparse tree.
Definition: Dense.h:472
Dense(const CoordBBox &bbox, ValueT *data)
Construct a dense grid that wraps an external array.
Definition: Dense.h:219
void addLeaf(LeafNodeT *leaf)
Add the specified leaf to this tree, possibly creating a child branch in the process. If the leaf node already exists, replace it.
Definition: ValueAccessor.h:729
const CoordBBox mBBox
Definition: Dense.h:166
const ValueT & getValue(const Coord &xyz) const
Return a const reference to the value of the voxel at the given signed coordinates.
Definition: Dense.h:301
void setValue(size_t offset, const ValueT &value)
Set the value of the voxel at the given array offset.
Definition: Dense.h:261
OPENVDB_API int printBytes(std::ostream &os, uint64_t bytes, const std::string &head="", const std::string &tail="\n", bool exact=false, int width=8, int precision=3)
void copyFromDense(const DenseT &dense, GridOrTreeT &sparse, const typename GridOrTreeT::ValueType &tolerance, bool serial=false)
Populate a sparse grid with the values of all of the voxels of a dense grid.
Definition: Dense.h:569
const ValueT & getValue(size_t offset) const
Return a const reference to the value of the voxel at the given array offset.
Definition: Dense.h:264
ValueT & getValue(const Coord &xyz)
Return a non-const reference to the value of the voxel at the given signed coordinates.
Definition: Dense.h:309
ValueAccessors are designed to help accelerate accesses into the OpenVDB Tree structures by storing c...
void addTile(Index level, const Coord &xyz, const ValueType &value, bool state)
Add a tile at the specified tree level that contains the coordinate xyz, possibly deleting existing n...
Definition: ValueAccessor.h:754
typename TreeT::ValueType ValueT
Definition: Dense.h:393
const CoordBBox mBBox
Definition: Dense.h:119
FormattedInt< IntT > formattedInt(IntT n)
Definition: Formats.h:118
SharedPtr< const Dense > ConstPtr
Definition: Dense.h:189
const CoordBBox & bbox() const
Return the bounding box of the signed index domain of this grid.
Definition: Dense.h:252
_DenseT DenseT
Definition: Dense.h:391
Vec2< T > minComponent(const Vec2< T > &v1, const Vec2< T > &v2)
Return component-wise minimum of the two vectors.
Definition: Vec2.h:504
const std::enable_if<!VecTraits< T >::IsVec, T >::type & min(const T &a, const T &b)
Definition: Composite.h:106
CopyFromDense(const DenseT &dense, TreeT &tree, const ValueT &tolerance)
Definition: Dense.h:454
Coord offsetToLocalCoord(size_t n) const
Return the index coordinate corresponding to the specified linear offset.
Definition: Dense.h:142
Copy an OpenVDB tree into an existing dense grid.
Definition: Dense.h:388
ValueT & getValue(size_t i, size_t j, size_t k)
Return a non-const reference to the value of the voxel at unsigned index coordinates (i...
Definition: Dense.h:287
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition: version.h.in:121
void print(const std::string &name="", std::ostream &os=std::cout) const
Output a human-readable description of this grid to the specified stream.
Definition: Dense.h:350
static size_t zStride()
Return the stride of the array in the z direction ( = 1).
Definition: Dense.h:113
void setValue(const Coord &xyz, const ValueT &value)
Set the value of the voxel at the given signed coordinates.
Definition: Dense.h:294
ValueT & getValue(size_t offset)
Return a non-const reference to the value of the voxel at the given array offset. ...
Definition: Dense.h:267
static size_t xStride()
Return the stride of the array in the x direction ( = 1).
Definition: Dense.h:152
typename TreeT::LeafNodeType LeafT
Definition: Dense.h:451
size_t yStride() const
Return the stride of the array in the y direction ( = dimX).
Definition: Dense.h:156
_TreeT TreeT
Definition: Dense.h:449
Coord offsetToCoord(size_t n) const
Return the global coordinate corresponding to the specified linear offset.
Definition: Dense.h:337
#define OPENVDB_USE_VERSION_NAMESPACE
Definition: version.h.in:218
Dense(const CoordBBox &bbox, const ValueT &value)
Construct a dense grid with a given range of coordinates and initial value.
Definition: Dense.h:204