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1 | // Copyright Contributors to the OpenVDB Project | ||
2 | // SPDX-License-Identifier: MPL-2.0 | ||
3 | |||
4 | #ifndef OPENVDB_MATH_VEC4_HAS_BEEN_INCLUDED | ||
5 | #define OPENVDB_MATH_VEC4_HAS_BEEN_INCLUDED | ||
6 | |||
7 | #include <openvdb/Exceptions.h> | ||
8 | #include "Math.h" | ||
9 | #include "Tuple.h" | ||
10 | #include "Vec3.h" | ||
11 | #include <algorithm> | ||
12 | #include <cmath> | ||
13 | #include <type_traits> | ||
14 | |||
15 | |||
16 | namespace openvdb { | ||
17 | OPENVDB_USE_VERSION_NAMESPACE | ||
18 | namespace OPENVDB_VERSION_NAME { | ||
19 | namespace math { | ||
20 | |||
21 | template<typename T> class Mat3; | ||
22 | |||
23 | template<typename T> | ||
24 | class Vec4: public Tuple<4, T> | ||
25 | { | ||
26 | public: | ||
27 | using value_type = T; | ||
28 | using ValueType = T; | ||
29 | |||
30 | /// Trivial constructor, the vector is NOT initialized | ||
31 | #if OPENVDB_ABI_VERSION_NUMBER >= 8 | ||
32 | /// @note destructor, copy constructor, assignment operator and | ||
33 | /// move constructor are left to be defined by the compiler (default) | ||
34 | Vec4() = default; | ||
35 | #else | ||
36 | Vec4() {} | ||
37 | #endif | ||
38 | |||
39 | /// @brief Construct a vector all of whose components have the given value. | ||
40 |
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857511 | explicit Vec4(T val) { this->mm[0] = this->mm[1] = this->mm[2] = this->mm[3] = val; } |
41 | |||
42 | /// Constructor with four arguments, e.g. Vec4f v(1,2,3,4); | ||
43 | 2747 | Vec4(T x, T y, T z, T w) | |
44 | { | ||
45 | 2747 | this->mm[0] = x; | |
46 | 2747 | this->mm[1] = y; | |
47 | 2747 | this->mm[2] = z; | |
48 |
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2692 | this->mm[3] = w; |
49 | } | ||
50 | |||
51 | /// Constructor with array argument, e.g. float a[4]; Vec4f v(a); | ||
52 | template <typename Source> | ||
53 | ✗ | Vec4(Source *a) | |
54 | { | ||
55 | ✗ | this->mm[0] = static_cast<T>(a[0]); | |
56 | ✗ | this->mm[1] = static_cast<T>(a[1]); | |
57 | ✗ | this->mm[2] = static_cast<T>(a[2]); | |
58 | ✗ | this->mm[3] = static_cast<T>(a[3]); | |
59 | } | ||
60 | |||
61 | /// Conversion constructor | ||
62 | template<typename Source> | ||
63 | ✗ | explicit Vec4(const Tuple<4, Source> &v) | |
64 | { | ||
65 | 14 | this->mm[0] = static_cast<T>(v[0]); | |
66 | 14 | this->mm[1] = static_cast<T>(v[1]); | |
67 | 14 | this->mm[2] = static_cast<T>(v[2]); | |
68 | 14 | this->mm[3] = static_cast<T>(v[3]); | |
69 | } | ||
70 | |||
71 | /// @brief Construct a vector all of whose components have the given value, | ||
72 | /// which may be of an arithmetic type different from this vector's value type. | ||
73 | /// @details Type conversion warnings are suppressed. | ||
74 | template<typename Other> | ||
75 | 2357794 | explicit Vec4(Other val, | |
76 | typename std::enable_if<std::is_arithmetic<Other>::value, Conversion>::type = Conversion{}) | ||
77 | { | ||
78 |
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2357436 | this->mm[0] = this->mm[1] = this->mm[2] = this->mm[3] = static_cast<T>(val); |
79 | } | ||
80 | |||
81 | /// Reference to the component, e.g. v.x() = 4.5f; | ||
82 | T& x() { return this->mm[0]; } | ||
83 | T& y() { return this->mm[1]; } | ||
84 | T& z() { return this->mm[2]; } | ||
85 | T& w() { return this->mm[3]; } | ||
86 | |||
87 | /// Get the component, e.g. float f = v.y(); | ||
88 | T x() const { return this->mm[0]; } | ||
89 | T y() const { return this->mm[1]; } | ||
90 | T z() const { return this->mm[2]; } | ||
91 | T w() const { return this->mm[3]; } | ||
92 | |||
93 | 853 | T* asPointer() { return this->mm; } | |
94 | const T* asPointer() const { return this->mm; } | ||
95 | |||
96 | /// Alternative indexed reference to the elements | ||
97 | T& operator()(int i) { return this->mm[i]; } | ||
98 | |||
99 | /// Alternative indexed constant reference to the elements, | ||
100 | T operator()(int i) const { return this->mm[i]; } | ||
101 | |||
102 | /// Returns a Vec3 with the first three elements of the Vec4. | ||
103 | Vec3<T> getVec3() const { return Vec3<T>(this->mm[0], this->mm[1], this->mm[2]); } | ||
104 | |||
105 | /// "this" vector gets initialized to [x, y, z, w], | ||
106 | /// calling v.init(); has same effect as calling v = Vec4::zero(); | ||
107 | const Vec4<T>& init(T x=0, T y=0, T z=0, T w=0) | ||
108 | { | ||
109 | this->mm[0] = x; this->mm[1] = y; this->mm[2] = z; this->mm[3] = w; | ||
110 | return *this; | ||
111 | } | ||
112 | |||
113 | /// Set "this" vector to zero | ||
114 | const Vec4<T>& setZero() | ||
115 | { | ||
116 | this->mm[0] = 0; this->mm[1] = 0; this->mm[2] = 0; this->mm[3] = 0; | ||
117 | return *this; | ||
118 | } | ||
119 | |||
120 | /// Assignment operator | ||
121 | template<typename Source> | ||
122 | const Vec4<T>& operator=(const Vec4<Source> &v) | ||
123 | { | ||
124 | // note: don't static_cast because that suppresses warnings | ||
125 | this->mm[0] = v[0]; | ||
126 | this->mm[1] = v[1]; | ||
127 | this->mm[2] = v[2]; | ||
128 | this->mm[3] = v[3]; | ||
129 | |||
130 | return *this; | ||
131 | } | ||
132 | |||
133 | /// Test if "this" vector is equivalent to vector v with tolerance | ||
134 | /// of eps | ||
135 | ✗ | bool eq(const Vec4<T> &v, T eps = static_cast<T>(1.0e-8)) const | |
136 | { | ||
137 | ✗ | return isApproxEqual(this->mm[0], v.mm[0], eps) && | |
138 | ✗ | isApproxEqual(this->mm[1], v.mm[1], eps) && | |
139 | ✗ | isApproxEqual(this->mm[2], v.mm[2], eps) && | |
140 | ✗ | isApproxEqual(this->mm[3], v.mm[3], eps); | |
141 | } | ||
142 | |||
143 | /// Negation operator, for e.g. v1 = -v2; | ||
144 | Vec4<T> operator-() const | ||
145 | { | ||
146 | return Vec4<T>( | ||
147 | ✗ | -this->mm[0], | |
148 | ✗ | -this->mm[1], | |
149 | ✗ | -this->mm[2], | |
150 | ✗ | -this->mm[3]); | |
151 | } | ||
152 | |||
153 | /// this = v1 + v2 | ||
154 | /// "this", v1 and v2 need not be distinct objects, e.g. v.add(v1,v); | ||
155 | template <typename T0, typename T1> | ||
156 | const Vec4<T>& add(const Vec4<T0> &v1, const Vec4<T1> &v2) | ||
157 | { | ||
158 | this->mm[0] = v1[0] + v2[0]; | ||
159 | this->mm[1] = v1[1] + v2[1]; | ||
160 | this->mm[2] = v1[2] + v2[2]; | ||
161 | this->mm[3] = v1[3] + v2[3]; | ||
162 | |||
163 | return *this; | ||
164 | } | ||
165 | |||
166 | |||
167 | /// this = v1 - v2 | ||
168 | /// "this", v1 and v2 need not be distinct objects, e.g. v.sub(v1,v); | ||
169 | template <typename T0, typename T1> | ||
170 | const Vec4<T>& sub(const Vec4<T0> &v1, const Vec4<T1> &v2) | ||
171 | { | ||
172 | this->mm[0] = v1[0] - v2[0]; | ||
173 | this->mm[1] = v1[1] - v2[1]; | ||
174 | this->mm[2] = v1[2] - v2[2]; | ||
175 | this->mm[3] = v1[3] - v2[3]; | ||
176 | |||
177 | return *this; | ||
178 | } | ||
179 | |||
180 | /// this = scalar*v, v need not be a distinct object from "this", | ||
181 | /// e.g. v.scale(1.5,v1); | ||
182 | template <typename T0, typename T1> | ||
183 | const Vec4<T>& scale(T0 scale, const Vec4<T1> &v) | ||
184 | { | ||
185 | this->mm[0] = scale * v[0]; | ||
186 | this->mm[1] = scale * v[1]; | ||
187 | this->mm[2] = scale * v[2]; | ||
188 | this->mm[3] = scale * v[3]; | ||
189 | |||
190 | return *this; | ||
191 | } | ||
192 | |||
193 | template <typename T0, typename T1> | ||
194 | const Vec4<T> &div(T0 scalar, const Vec4<T1> &v) | ||
195 | { | ||
196 | this->mm[0] = v[0] / scalar; | ||
197 | this->mm[1] = v[1] / scalar; | ||
198 | this->mm[2] = v[2] / scalar; | ||
199 | this->mm[3] = v[3] / scalar; | ||
200 | |||
201 | return *this; | ||
202 | } | ||
203 | |||
204 | /// Dot product | ||
205 | T dot(const Vec4<T> &v) const | ||
206 | { | ||
207 | return (this->mm[0]*v.mm[0] + this->mm[1]*v.mm[1] | ||
208 | + this->mm[2]*v.mm[2] + this->mm[3]*v.mm[3]); | ||
209 | } | ||
210 | |||
211 | /// Length of the vector | ||
212 | 358 | T length() const | |
213 | { | ||
214 | 358 | return std::sqrt( | |
215 | 358 | this->mm[0]*this->mm[0] + | |
216 | 358 | this->mm[1]*this->mm[1] + | |
217 | 358 | this->mm[2]*this->mm[2] + | |
218 | 358 | this->mm[3]*this->mm[3]); | |
219 | } | ||
220 | |||
221 | |||
222 | /// Squared length of the vector, much faster than length() as it | ||
223 | /// does not involve square root | ||
224 | T lengthSqr() const | ||
225 | { | ||
226 | 246 | return (this->mm[0]*this->mm[0] + this->mm[1]*this->mm[1] | |
227 | 246 | + this->mm[2]*this->mm[2] + this->mm[3]*this->mm[3]); | |
228 | } | ||
229 | |||
230 | /// Return a reference to itself after the exponent has been | ||
231 | /// applied to all the vector components. | ||
232 | inline const Vec4<T>& exp() | ||
233 | { | ||
234 | this->mm[0] = std::exp(this->mm[0]); | ||
235 | this->mm[1] = std::exp(this->mm[1]); | ||
236 | this->mm[2] = std::exp(this->mm[2]); | ||
237 | this->mm[3] = std::exp(this->mm[3]); | ||
238 | return *this; | ||
239 | } | ||
240 | |||
241 | /// Return a reference to itself after log has been | ||
242 | /// applied to all the vector components. | ||
243 | inline const Vec4<T>& log() | ||
244 | { | ||
245 | this->mm[0] = std::log(this->mm[0]); | ||
246 | this->mm[1] = std::log(this->mm[1]); | ||
247 | this->mm[2] = std::log(this->mm[2]); | ||
248 | this->mm[3] = std::log(this->mm[3]); | ||
249 | return *this; | ||
250 | } | ||
251 | |||
252 | /// Return the sum of all the vector components. | ||
253 | inline T sum() const | ||
254 | { | ||
255 | return this->mm[0] + this->mm[1] + this->mm[2] + this->mm[3]; | ||
256 | } | ||
257 | |||
258 | /// Return the product of all the vector components. | ||
259 | inline T product() const | ||
260 | { | ||
261 | return this->mm[0] * this->mm[1] * this->mm[2] * this->mm[3]; | ||
262 | } | ||
263 | |||
264 | /// this = normalized this | ||
265 | 354 | bool normalize(T eps = static_cast<T>(1.0e-8)) | |
266 | { | ||
267 | 354 | T d = length(); | |
268 |
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354 | if (isApproxEqual(d, T(0), eps)) { |
269 | return false; | ||
270 | } | ||
271 | 354 | *this *= (T(1) / d); | |
272 | 354 | return true; | |
273 | } | ||
274 | |||
275 | /// return normalized this, throws if null vector | ||
276 | Vec4<T> unit(T eps=0) const | ||
277 | { | ||
278 | T d; | ||
279 | return unit(eps, d); | ||
280 | } | ||
281 | |||
282 | /// return normalized this and length, throws if null vector | ||
283 | Vec4<T> unit(T eps, T& len) const | ||
284 | { | ||
285 | len = length(); | ||
286 | if (isApproxEqual(len, T(0), eps)) { | ||
287 | throw ArithmeticError("Normalizing null 4-vector"); | ||
288 | } | ||
289 | return *this / len; | ||
290 | } | ||
291 | |||
292 | /// return normalized this, or (1, 0, 0, 0) if this is null vector | ||
293 | Vec4<T> unitSafe() const | ||
294 | { | ||
295 | T l2 = lengthSqr(); | ||
296 | return l2 ? *this / static_cast<T>(sqrt(l2)) : Vec4<T>(1, 0, 0, 0); | ||
297 | } | ||
298 | |||
299 | /// Multiply each element of this vector by @a scalar. | ||
300 | template <typename S> | ||
301 | const Vec4<T> &operator*=(S scalar) | ||
302 | { | ||
303 | 191 | this->mm[0] *= scalar; | |
304 | 191 | this->mm[1] *= scalar; | |
305 | 191 | this->mm[2] *= scalar; | |
306 | 191 | this->mm[3] *= scalar; | |
307 | return *this; | ||
308 | } | ||
309 | |||
310 | /// Multiply each element of this vector by the corresponding element of the given vector. | ||
311 | template <typename S> | ||
312 | const Vec4<T> &operator*=(const Vec4<S> &v1) | ||
313 | { | ||
314 | this->mm[0] *= v1[0]; | ||
315 | this->mm[1] *= v1[1]; | ||
316 | this->mm[2] *= v1[2]; | ||
317 | this->mm[3] *= v1[3]; | ||
318 | |||
319 | return *this; | ||
320 | } | ||
321 | |||
322 | /// Divide each element of this vector by @a scalar. | ||
323 | template <typename S> | ||
324 | const Vec4<T> &operator/=(S scalar) | ||
325 | { | ||
326 | this->mm[0] /= scalar; | ||
327 | this->mm[1] /= scalar; | ||
328 | this->mm[2] /= scalar; | ||
329 | this->mm[3] /= scalar; | ||
330 | return *this; | ||
331 | } | ||
332 | |||
333 | /// Divide each element of this vector by the corresponding element of the given vector. | ||
334 | template <typename S> | ||
335 | const Vec4<T> &operator/=(const Vec4<S> &v1) | ||
336 | { | ||
337 | this->mm[0] /= v1[0]; | ||
338 | this->mm[1] /= v1[1]; | ||
339 | this->mm[2] /= v1[2]; | ||
340 | this->mm[3] /= v1[3]; | ||
341 | return *this; | ||
342 | } | ||
343 | |||
344 | /// Add @a scalar to each element of this vector. | ||
345 | template <typename S> | ||
346 | const Vec4<T> &operator+=(S scalar) | ||
347 | { | ||
348 | ✗ | this->mm[0] += scalar; | |
349 | ✗ | this->mm[1] += scalar; | |
350 | ✗ | this->mm[2] += scalar; | |
351 | ✗ | this->mm[3] += scalar; | |
352 | return *this; | ||
353 | } | ||
354 | |||
355 | /// Add each element of the given vector to the corresponding element of this vector. | ||
356 | template <typename S> | ||
357 | const Vec4<T> &operator+=(const Vec4<S> &v1) | ||
358 | { | ||
359 | 18 | this->mm[0] += v1[0]; | |
360 | 18 | this->mm[1] += v1[1]; | |
361 | 18 | this->mm[2] += v1[2]; | |
362 |
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15 | this->mm[3] += v1[3]; |
363 | return *this; | ||
364 | } | ||
365 | |||
366 | /// Subtract @a scalar from each element of this vector. | ||
367 | template <typename S> | ||
368 | const Vec4<T> &operator-=(S scalar) | ||
369 | { | ||
370 | this->mm[0] -= scalar; | ||
371 | this->mm[1] -= scalar; | ||
372 | this->mm[2] -= scalar; | ||
373 | this->mm[3] -= scalar; | ||
374 | return *this; | ||
375 | } | ||
376 | |||
377 | /// Subtract each element of the given vector from the corresponding element of this vector. | ||
378 | template <typename S> | ||
379 | const Vec4<T> &operator-=(const Vec4<S> &v1) | ||
380 | { | ||
381 | 16 | this->mm[0] -= v1[0]; | |
382 | 16 | this->mm[1] -= v1[1]; | |
383 | 16 | this->mm[2] -= v1[2]; | |
384 |
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15 | this->mm[3] -= v1[3]; |
385 | return *this; | ||
386 | } | ||
387 | |||
388 | // Number of cols, rows, elements | ||
389 | static unsigned numRows() { return 1; } | ||
390 | static unsigned numColumns() { return 4; } | ||
391 | static unsigned numElements() { return 4; } | ||
392 | |||
393 | /// Predefined constants, e.g. Vec4f v = Vec4f::xNegAxis(); | ||
394 | static Vec4<T> zero() { return Vec4<T>(0, 0, 0, 0); } | ||
395 | static Vec4<T> origin() { return Vec4<T>(0, 0, 0, 1); } | ||
396 | static Vec4<T> ones() { return Vec4<T>(1, 1, 1, 1); } | ||
397 | }; | ||
398 | |||
399 | /// Equality operator, does exact floating point comparisons | ||
400 | template <typename T0, typename T1> | ||
401 | inline bool operator==(const Vec4<T0> &v0, const Vec4<T1> &v1) | ||
402 | { | ||
403 | return | ||
404 |
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57221182 | isExactlyEqual(v0[0], v1[0]) && |
405 |
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|
57217062 | isExactlyEqual(v0[1], v1[1]) && |
406 |
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|
72376782 | isExactlyEqual(v0[2], v1[2]) && |
407 | isExactlyEqual(v0[3], v1[3]); | ||
408 | } | ||
409 | |||
410 | /// Inequality operator, does exact floating point comparisons | ||
411 | template <typename T0, typename T1> | ||
412 | inline bool operator!=(const Vec4<T0> &v0, const Vec4<T1> &v1) { return !(v0==v1); } | ||
413 | |||
414 | /// Multiply each element of the given vector by @a scalar and return the result. | ||
415 | template <typename S, typename T> | ||
416 | inline Vec4<typename promote<S, T>::type> operator*(S scalar, const Vec4<T> &v) | ||
417 | { return v*scalar; } | ||
418 | |||
419 | /// Multiply each element of the given vector by @a scalar and return the result. | ||
420 | template <typename S, typename T> | ||
421 | inline Vec4<typename promote<S, T>::type> operator*(const Vec4<T> &v, S scalar) | ||
422 | { | ||
423 | Vec4<typename promote<S, T>::type> result(v); | ||
424 | result *= scalar; | ||
425 | return result; | ||
426 | } | ||
427 | |||
428 | /// Multiply corresponding elements of @a v0 and @a v1 and return the result. | ||
429 | template <typename T0, typename T1> | ||
430 | inline Vec4<typename promote<T0, T1>::type> operator*(const Vec4<T0> &v0, const Vec4<T1> &v1) | ||
431 | { | ||
432 | Vec4<typename promote<T0, T1>::type> result(v0[0]*v1[0], | ||
433 | v0[1]*v1[1], | ||
434 | v0[2]*v1[2], | ||
435 | v0[3]*v1[3]); | ||
436 |
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1 | return result; |
437 | } | ||
438 | |||
439 | /// Divide @a scalar by each element of the given vector and return the result. | ||
440 | template <typename S, typename T> | ||
441 | inline Vec4<typename promote<S, T>::type> operator/(S scalar, const Vec4<T> &v) | ||
442 | { | ||
443 | return Vec4<typename promote<S, T>::type>(scalar/v[0], | ||
444 | scalar/v[1], | ||
445 | scalar/v[2], | ||
446 | scalar/v[3]); | ||
447 | } | ||
448 | |||
449 | /// Divide each element of the given vector by @a scalar and return the result. | ||
450 | template <typename S, typename T> | ||
451 | inline Vec4<typename promote<S, T>::type> operator/(const Vec4<T> &v, S scalar) | ||
452 | { | ||
453 | Vec4<typename promote<S, T>::type> result(v); | ||
454 | result /= scalar; | ||
455 | return result; | ||
456 | } | ||
457 | |||
458 | /// Divide corresponding elements of @a v0 and @a v1 and return the result. | ||
459 | template <typename T0, typename T1> | ||
460 | inline Vec4<typename promote<T0, T1>::type> operator/(const Vec4<T0> &v0, const Vec4<T1> &v1) | ||
461 | { | ||
462 | Vec4<typename promote<T0, T1>::type> | ||
463 | result(v0[0]/v1[0], v0[1]/v1[1], v0[2]/v1[2], v0[3]/v1[3]); | ||
464 |
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1 | return result; |
465 | } | ||
466 | |||
467 | /// Add corresponding elements of @a v0 and @a v1 and return the result. | ||
468 | template <typename T0, typename T1> | ||
469 | inline Vec4<typename promote<T0, T1>::type> operator+(const Vec4<T0> &v0, const Vec4<T1> &v1) | ||
470 | { | ||
471 | ✗ | Vec4<typename promote<T0, T1>::type> result(v0); | |
472 | result += v1; | ||
473 |
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16 | return result; |
474 | } | ||
475 | |||
476 | /// Add @a scalar to each element of the given vector and return the result. | ||
477 | template <typename S, typename T> | ||
478 | inline Vec4<typename promote<S, T>::type> operator+(const Vec4<T> &v, S scalar) | ||
479 | { | ||
480 | Vec4<typename promote<S, T>::type> result(v); | ||
481 | result += scalar; | ||
482 | ✗ | return result; | |
483 | } | ||
484 | |||
485 | /// Subtract corresponding elements of @a v0 and @a v1 and return the result. | ||
486 | template <typename T0, typename T1> | ||
487 | inline Vec4<typename promote<T0, T1>::type> operator-(const Vec4<T0> &v0, const Vec4<T1> &v1) | ||
488 | { | ||
489 | 14 | Vec4<typename promote<T0, T1>::type> result(v0); | |
490 | result -= v1; | ||
491 |
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1 | return result; |
492 | } | ||
493 | |||
494 | /// Subtract @a scalar from each element of the given vector and return the result. | ||
495 | template <typename S, typename T> | ||
496 | inline Vec4<typename promote<S, T>::type> operator-(const Vec4<T> &v, S scalar) | ||
497 | { | ||
498 | Vec4<typename promote<S, T>::type> result(v); | ||
499 | result -= scalar; | ||
500 | return result; | ||
501 | } | ||
502 | |||
503 | template <typename T> | ||
504 | inline bool | ||
505 | isApproxEqual(const Vec4<T>& a, const Vec4<T>& b) | ||
506 | { | ||
507 | ✗ | return a.eq(b); | |
508 | } | ||
509 | template <typename T> | ||
510 | inline bool | ||
511 |
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110765 | isApproxEqual(const Vec4<T>& a, const Vec4<T>& b, const Vec4<T>& eps) |
512 | { | ||
513 |
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110765 | return isApproxEqual(a[0], b[0], eps[0]) && |
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110765 | isApproxEqual(a[1], b[1], eps[1]) && |
515 |
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221530 | isApproxEqual(a[2], b[2], eps[2]) && |
516 | 110765 | isApproxEqual(a[3], b[3], eps[3]); | |
517 | } | ||
518 | |||
519 | template<typename T> | ||
520 | inline Vec4<T> | ||
521 | Abs(const Vec4<T>& v) | ||
522 | { | ||
523 | return Vec4<T>(Abs(v[0]), Abs(v[1]), Abs(v[2]), Abs(v[3])); | ||
524 | } | ||
525 | |||
526 | /// @remark We are switching to a more explicit name because the semantics | ||
527 | /// are different from std::min/max. In that case, the function returns a | ||
528 | /// reference to one of the objects based on a comparator. Here, we must | ||
529 | /// fabricate a new object which might not match either of the inputs. | ||
530 | |||
531 | /// Return component-wise minimum of the two vectors. | ||
532 | template <typename T> | ||
533 | inline Vec4<T> minComponent(const Vec4<T> &v1, const Vec4<T> &v2) | ||
534 | { | ||
535 | return Vec4<T>( | ||
536 | std::min(v1.x(), v2.x()), | ||
537 | std::min(v1.y(), v2.y()), | ||
538 | std::min(v1.z(), v2.z()), | ||
539 | std::min(v1.w(), v2.w())); | ||
540 | } | ||
541 | |||
542 | /// Return component-wise maximum of the two vectors. | ||
543 | template <typename T> | ||
544 | inline Vec4<T> maxComponent(const Vec4<T> &v1, const Vec4<T> &v2) | ||
545 | { | ||
546 | return Vec4<T>( | ||
547 | std::max(v1.x(), v2.x()), | ||
548 | std::max(v1.y(), v2.y()), | ||
549 | std::max(v1.z(), v2.z()), | ||
550 | std::max(v1.w(), v2.w())); | ||
551 | } | ||
552 | |||
553 | /// @brief Return a vector with the exponent applied to each of | ||
554 | /// the components of the input vector. | ||
555 | template <typename T> | ||
556 | inline Vec4<T> Exp(Vec4<T> v) { return v.exp(); } | ||
557 | |||
558 | /// @brief Return a vector with log applied to each of | ||
559 | /// the components of the input vector. | ||
560 | template <typename T> | ||
561 | inline Vec4<T> Log(Vec4<T> v) { return v.log(); } | ||
562 | |||
563 | using Vec4i = Vec4<int32_t>; | ||
564 | using Vec4ui = Vec4<uint32_t>; | ||
565 | using Vec4s = Vec4<float>; | ||
566 | using Vec4d = Vec4<double>; | ||
567 | |||
568 | #if OPENVDB_ABI_VERSION_NUMBER >= 8 | ||
569 | OPENVDB_IS_POD(Vec4i) | ||
570 | OPENVDB_IS_POD(Vec4ui) | ||
571 | OPENVDB_IS_POD(Vec4s) | ||
572 | OPENVDB_IS_POD(Vec4d) | ||
573 | #endif | ||
574 | |||
575 | } // namespace math | ||
576 | } // namespace OPENVDB_VERSION_NAME | ||
577 | } // namespace openvdb | ||
578 | |||
579 | #endif // OPENVDB_MATH_VEC4_HAS_BEEN_INCLUDED | ||
580 |