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1 | // Copyright Contributors to the OpenVDB Project | ||
2 | // SPDX-License-Identifier: MPL-2.0 | ||
3 | |||
4 | #include <openvdb/openvdb.h> | ||
5 | #include <openvdb/points/PointScatter.h> | ||
6 | #include <openvdb/points/PointCount.h> | ||
7 | #include <openvdb/points/PointDataGrid.h> | ||
8 | #include <openvdb/math/Math.h> | ||
9 | #include <openvdb/math/Coord.h> | ||
10 | |||
11 | #include <gtest/gtest.h> | ||
12 | |||
13 | #include <random> | ||
14 | |||
15 | |||
16 | using namespace openvdb; | ||
17 | using namespace openvdb::points; | ||
18 | |||
19 | 3 | class TestPointScatter: public ::testing::Test | |
20 | { | ||
21 | public: | ||
22 | 3 | void SetUp() override { openvdb::initialize(); } | |
23 | 3 | void TearDown() override { openvdb::uninitialize(); } | |
24 | }; // class TestPointScatter | ||
25 | |||
26 | |||
27 |
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1 | TEST_F(TestPointScatter, testUniformPointScatter) |
28 | { | ||
29 | 1 | const Index64 total = 50; | |
30 | 1 | const math::CoordBBox boxBounds(math::Coord(-1), math::Coord(1)); // 27 voxels across 8 leaves | |
31 | |||
32 | // Test the free function for all default grid types - 50 points across 27 voxels | ||
33 | // ensures all voxels receive points | ||
34 | |||
35 | { | ||
36 | 2 | BoolGrid grid; | |
37 |
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1 | grid.sparseFill(boxBounds, false, /*active*/true); |
38 |
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1 | auto points = points::uniformPointScatter(grid, total); |
39 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
40 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
41 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
42 | } | ||
43 | { | ||
44 | 2 | DoubleGrid grid; | |
45 |
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1 | grid.sparseFill(boxBounds, 0.0, /*active*/true); |
46 |
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1 | auto points = points::uniformPointScatter(grid, total); |
47 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
48 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
49 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
50 | } | ||
51 | { | ||
52 | 2 | FloatGrid grid; | |
53 |
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1 | grid.sparseFill(boxBounds, 0.0f, /*active*/true); |
54 |
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1 | auto points = points::uniformPointScatter(grid, total); |
55 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
56 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
57 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
58 | } | ||
59 | { | ||
60 | 2 | Int32Grid grid; | |
61 |
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1 | grid.sparseFill(boxBounds, 0, /*active*/true); |
62 |
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1 | auto points = points::uniformPointScatter(grid, total); |
63 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
64 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
65 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
66 | } | ||
67 | { | ||
68 | 2 | Int64Grid grid; | |
69 |
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1 | grid.sparseFill(boxBounds, 0, /*active*/true); |
70 |
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1 | auto points = points::uniformPointScatter(grid, total); |
71 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
72 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
73 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
74 | } | ||
75 | { | ||
76 | 2 | MaskGrid grid; | |
77 |
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1 | grid.sparseFill(boxBounds, /*maskBuffer*/true); |
78 |
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1 | auto points = points::uniformPointScatter(grid, total); |
79 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
80 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
81 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
82 | } | ||
83 | { | ||
84 | 2 | Vec3DGrid grid; | |
85 |
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3 | grid.sparseFill(boxBounds, Vec3d(), /*active*/true); |
86 |
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1 | auto points = points::uniformPointScatter(grid, total); |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
88 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
89 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
90 | } | ||
91 | { | ||
92 | 2 | Vec3IGrid grid; | |
93 |
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3 | grid.sparseFill(boxBounds, Vec3i(), /*active*/true); |
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1 | auto points = points::uniformPointScatter(grid, total); |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
98 | } | ||
99 | { | ||
100 | 2 | Vec3SGrid grid; | |
101 |
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3 | grid.sparseFill(boxBounds, Vec3f(), /*active*/true); |
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1 | auto points = points::uniformPointScatter(grid, total); |
103 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
104 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
105 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
106 | } | ||
107 | { | ||
108 | 2 | PointDataGrid grid; | |
109 | ✗ | grid.sparseFill(boxBounds, 0, /*active*/true); | |
110 |
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1 | auto points = points::uniformPointScatter(grid, total); |
111 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
112 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
113 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
114 | } | ||
115 | |||
116 | // Test 0 produces empty grid | ||
117 | |||
118 | { | ||
119 | 2 | BoolGrid grid; | |
120 |
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1 | grid.sparseFill(boxBounds, false, /*active*/true); |
121 |
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1 | auto points = points::uniformPointScatter(grid, 0); |
122 |
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1 | EXPECT_TRUE(points->empty()); |
123 | } | ||
124 | |||
125 | // Test single point scatter and topology | ||
126 | |||
127 | { | ||
128 | 2 | BoolGrid grid; | |
129 |
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1 | grid.sparseFill(boxBounds, false, /*active*/true); |
130 |
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1 | auto points = points::uniformPointScatter(grid, 1); |
131 |
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1 | EXPECT_EQ(Index32(1), points->tree().leafCount()); |
132 |
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1 | EXPECT_EQ(Index64(1), points->activeVoxelCount()); |
133 |
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1 | EXPECT_EQ(Index64(1), pointCount(points->tree())); |
134 | } | ||
135 | |||
136 | // Test a grid containing tiles scatters correctly | ||
137 | |||
138 | 2 | BoolGrid grid; | |
139 |
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2 | grid.tree().addTile(/*level*/1, math::Coord(0), /*value*/true, /*active*/true); |
140 | |||
141 | const Index32 NUM_VALUES = BoolGrid::TreeType::LeafNodeType::NUM_VALUES; | ||
142 | |||
143 |
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1 | EXPECT_EQ(Index64(NUM_VALUES), grid.activeVoxelCount()); |
144 | |||
145 |
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1 | auto points = points::uniformPointScatter(grid, total); |
146 | |||
147 |
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1 | EXPECT_EQ(Index64(0), points->tree().activeTileCount()); |
148 |
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1 | EXPECT_EQ(Index32(1), points->tree().leafCount()); |
149 |
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1 | EXPECT_TRUE(Index64(NUM_VALUES) > points->tree().activeVoxelCount()); |
150 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
151 | |||
152 | // Explicitly check P attribute | ||
153 | |||
154 | const auto* attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); | ||
155 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
156 |
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1 | const auto* array = attributeSet->getConst(0); |
157 |
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1 | EXPECT_TRUE(array); |
158 | |||
159 | using PositionArrayT = TypedAttributeArray<Vec3f, NullCodec>; | ||
160 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
161 | |||
162 |
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1 | size_t size = array->size(); |
163 |
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1 | EXPECT_EQ(size_t(total), size); |
164 | |||
165 | AttributeHandle<Vec3f, NullCodec>::Ptr pHandle = | ||
166 |
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1 | AttributeHandle<Vec3f, NullCodec>::create(*array); |
167 |
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51 | for (size_t i = 0; i < size; ++i) { |
168 | 50 | const Vec3f P = pHandle->get(Index(i)); | |
169 |
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50 | EXPECT_TRUE(P[0] >=-0.5f); |
170 |
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50 | EXPECT_TRUE(P[0] <= 0.5f); |
171 |
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50 | EXPECT_TRUE(P[1] >=-0.5f); |
172 |
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50 | EXPECT_TRUE(P[1] <= 0.5f); |
173 |
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50 | EXPECT_TRUE(P[2] >=-0.5f); |
174 |
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50 | EXPECT_TRUE(P[2] <= 0.5f); |
175 | } | ||
176 | |||
177 | // Test the rng seed | ||
178 | |||
179 | 1 | const Vec3f firstPosition = pHandle->get(0); | |
180 |
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2 | points = points::uniformPointScatter(grid, total, /*seed*/1); |
181 | |||
182 |
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1 | attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
183 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
184 | |||
185 |
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1 | array = attributeSet->getConst(0); |
186 |
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1 | EXPECT_TRUE(array); |
187 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
188 | |||
189 |
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1 | size = array->size(); |
190 |
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1 | EXPECT_EQ(size_t(total), size); |
191 |
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2 | pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array); |
192 | |||
193 | 1 | const Vec3f secondPosition = pHandle->get(0); | |
194 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[0], secondPosition[0])); |
195 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[1], secondPosition[1])); |
196 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[2], secondPosition[2])); |
197 | |||
198 | // Test spread | ||
199 | |||
200 |
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2 | points = points::uniformPointScatter(grid, total, /*seed*/1, /*spread*/0.2f); |
201 | |||
202 |
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1 | attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
203 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
204 |
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1 | array = attributeSet->getConst(0); |
205 |
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1 | EXPECT_TRUE(array); |
206 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
207 | |||
208 |
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1 | size = array->size(); |
209 |
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1 | EXPECT_EQ(size_t(total), size); |
210 | |||
211 |
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2 | pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array); |
212 |
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51 | for (size_t i = 0; i < size; ++i) { |
213 | 50 | const Vec3f P = pHandle->get(Index(i)); | |
214 |
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50 | EXPECT_TRUE(P[0] >=-0.2f); |
215 |
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50 | EXPECT_TRUE(P[0] <= 0.2f); |
216 |
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50 | EXPECT_TRUE(P[1] >=-0.2f); |
217 |
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50 | EXPECT_TRUE(P[1] <= 0.2f); |
218 |
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50 | EXPECT_TRUE(P[2] >=-0.2f); |
219 |
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50 | EXPECT_TRUE(P[2] <= 0.2f); |
220 | } | ||
221 | |||
222 | // Test mt11213b | ||
223 | |||
224 | using mt11213b = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19, | ||
225 | 0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>; | ||
226 | |||
227 |
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2 | points = points::uniformPointScatter<BoolGrid, mt11213b>(grid, total); |
228 | |||
229 |
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1 | EXPECT_EQ(Index32(1), points->tree().leafCount()); |
230 |
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1 | EXPECT_TRUE(Index64(NUM_VALUES) > points->tree().activeVoxelCount()); |
231 |
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1 | EXPECT_EQ(total, pointCount(points->tree())); |
232 | |||
233 | // Test no remainder - grid contains one tile, scatter NUM_VALUES points | ||
234 | |||
235 |
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2 | points = points::uniformPointScatter(grid, Index64(NUM_VALUES)); |
236 | |||
237 |
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1 | EXPECT_EQ(Index32(1), points->tree().leafCount()); |
238 |
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1 | EXPECT_EQ(Index64(NUM_VALUES), points->activeVoxelCount()); |
239 |
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1 | EXPECT_EQ(Index64(NUM_VALUES), pointCount(points->tree())); |
240 | |||
241 |
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1 | const auto* const leaf = points->tree().probeConstLeaf(math::Coord(0)); |
242 |
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1 | EXPECT_TRUE(leaf); |
243 |
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1 | EXPECT_TRUE(leaf->isDense()); |
244 | |||
245 |
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1 | const auto* const data = leaf->buffer().data(); |
246 |
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1 | EXPECT_EQ(Index32(1), Index32(data[1] - data[0])); |
247 | |||
248 |
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512 | for (size_t i = 1; i < NUM_VALUES; ++i) { |
249 |
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511 | const Index32 offset = data[i] - data[i - 1]; |
250 |
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511 | EXPECT_EQ(Index32(1), offset); |
251 | } | ||
252 | 1 | } | |
253 | |||
254 |
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2 | TEST_F(TestPointScatter, testDenseUniformPointScatter) |
255 | { | ||
256 | const Index32 pointsPerVoxel = 8; | ||
257 | 1 | const math::CoordBBox boxBounds(math::Coord(-1), math::Coord(1)); // 27 voxels across 8 leaves | |
258 | |||
259 | // Test the free function for all default grid types | ||
260 | |||
261 | { | ||
262 | 2 | BoolGrid grid; | |
263 |
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1 | grid.sparseFill(boxBounds, false, /*active*/true); |
264 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
265 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
266 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
267 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
268 | } | ||
269 | { | ||
270 | 2 | DoubleGrid grid; | |
271 |
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1 | grid.sparseFill(boxBounds, 0.0, /*active*/true); |
272 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
273 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
274 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
275 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
276 | } | ||
277 | { | ||
278 | 2 | FloatGrid grid; | |
279 |
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1 | grid.sparseFill(boxBounds, 0.0f, /*active*/true); |
280 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
281 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
282 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
283 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
284 | } | ||
285 | { | ||
286 | 2 | Int32Grid grid; | |
287 |
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1 | grid.sparseFill(boxBounds, 0, /*active*/true); |
288 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
289 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
290 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
291 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
292 | } | ||
293 | { | ||
294 | 2 | Int64Grid grid; | |
295 |
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1 | grid.sparseFill(boxBounds, 0, /*active*/true); |
296 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
297 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
298 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
299 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
300 | } | ||
301 | { | ||
302 | 2 | MaskGrid grid; | |
303 |
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1 | grid.sparseFill(boxBounds, /*maskBuffer*/true); |
304 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
305 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
306 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
307 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
308 | } | ||
309 | { | ||
310 | 2 | Vec3DGrid grid; | |
311 |
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3 | grid.sparseFill(boxBounds, Vec3d(), /*active*/true); |
312 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
313 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
314 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
315 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
316 | } | ||
317 | { | ||
318 | 2 | Vec3IGrid grid; | |
319 |
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3 | grid.sparseFill(boxBounds, Vec3i(), /*active*/true); |
320 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
321 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
322 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
323 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
324 | } | ||
325 | { | ||
326 | 2 | Vec3SGrid grid; | |
327 |
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3 | grid.sparseFill(boxBounds, Vec3f(), /*active*/true); |
328 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
329 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
330 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
331 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
332 | } | ||
333 | { | ||
334 | 2 | PointDataGrid grid; | |
335 | ✗ | grid.sparseFill(boxBounds, 0, /*active*/true); | |
336 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
337 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
338 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
339 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
340 | } | ||
341 | |||
342 | // Test 0 produces empty grid | ||
343 | |||
344 | { | ||
345 | 2 | BoolGrid grid; | |
346 |
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1 | grid.sparseFill(boxBounds, false, /*active*/true); |
347 |
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1 | auto points = points::denseUniformPointScatter(grid, 0.0f); |
348 |
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1 | EXPECT_TRUE(points->empty()); |
349 | } | ||
350 | |||
351 | // Test topology between 0 - 1 | ||
352 | |||
353 | { | ||
354 | 2 | BoolGrid grid; | |
355 |
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1 | grid.sparseFill(boxBounds, false, /*active*/true); |
356 |
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1 | auto points = points::denseUniformPointScatter(grid, 0.8f); |
357 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
358 | // Note that a value of 22 is precomputed as the number of active | ||
359 | // voxels/points produced by a value of 0.8 | ||
360 |
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1 | EXPECT_EQ(Index64(22), points->activeVoxelCount()); |
361 |
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1 | EXPECT_EQ(Index64(22), pointCount(points->tree())); |
362 | |||
363 | // Test below 0 throws | ||
364 | |||
365 |
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2 | EXPECT_THROW(points::denseUniformPointScatter(grid, -0.1f), openvdb::ValueError); |
366 | } | ||
367 | |||
368 | // Test a grid containing tiles scatters correctly | ||
369 | |||
370 | 2 | BoolGrid grid; | |
371 |
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2 | grid.tree().addTile(/*level*/1, math::Coord(0), /*value*/true, /*active*/true); |
372 |
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1 | grid.tree().setValueOn(math::Coord(8,0,0)); // add another leaf |
373 | |||
374 | const Index32 NUM_VALUES = BoolGrid::TreeType::LeafNodeType::NUM_VALUES; | ||
375 | |||
376 |
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1 | EXPECT_EQ(Index32(1), grid.tree().leafCount()); |
377 |
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1 | EXPECT_EQ(Index64(NUM_VALUES + 1), grid.activeVoxelCount()); |
378 | |||
379 |
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1 | auto points = points::denseUniformPointScatter(grid, pointsPerVoxel); |
380 | |||
381 |
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1 | const Index64 expectedCount = Index64(pointsPerVoxel * (NUM_VALUES + 1)); |
382 | |||
383 |
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1 | EXPECT_EQ(Index64(0), points->tree().activeTileCount()); |
384 |
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1 | EXPECT_EQ(Index32(2), points->tree().leafCount()); |
385 |
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1 | EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount()); |
386 |
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1 | EXPECT_EQ(expectedCount, pointCount(points->tree())); |
387 | |||
388 | // Explicitly check P attribute | ||
389 | |||
390 |
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1 | const auto* attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
391 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
392 |
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1 | const auto* array = attributeSet->getConst(0); |
393 |
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1 | EXPECT_TRUE(array); |
394 | |||
395 | using PositionArrayT = TypedAttributeArray<Vec3f, NullCodec>; | ||
396 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
397 | |||
398 |
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1 | size_t size = array->size(); |
399 |
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1 | EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size); |
400 | |||
401 | AttributeHandle<Vec3f, NullCodec>::Ptr pHandle = | ||
402 |
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1 | AttributeHandle<Vec3f, NullCodec>::create(*array); |
403 |
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4097 | for (size_t i = 0; i < size; ++i) { |
404 | 4096 | const Vec3f P = pHandle->get(Index(i)); | |
405 |
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4096 | EXPECT_TRUE(P[0] >=-0.5f); |
406 |
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4096 | EXPECT_TRUE(P[0] <= 0.5f); |
407 |
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4096 | EXPECT_TRUE(P[1] >=-0.5f); |
408 |
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4096 | EXPECT_TRUE(P[1] <= 0.5f); |
409 |
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4096 | EXPECT_TRUE(P[2] >=-0.5f); |
410 |
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4096 | EXPECT_TRUE(P[2] <= 0.5f); |
411 | } | ||
412 | |||
413 | // Test the rng seed | ||
414 | |||
415 | 1 | const Vec3f firstPosition = pHandle->get(0); | |
416 |
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2 | points = points::denseUniformPointScatter(grid, pointsPerVoxel, /*seed*/1); |
417 | |||
418 |
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1 | attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
419 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
420 | |||
421 |
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1 | array = attributeSet->getConst(0); |
422 |
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1 | EXPECT_TRUE(array); |
423 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
424 | |||
425 |
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1 | size = array->size(); |
426 |
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1 | EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size); |
427 |
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2 | pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array); |
428 | |||
429 | 1 | const Vec3f secondPosition = pHandle->get(0); | |
430 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[0], secondPosition[0])); |
431 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[1], secondPosition[1])); |
432 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[2], secondPosition[2])); |
433 | |||
434 | // Test spread | ||
435 | |||
436 |
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2 | points = points::denseUniformPointScatter(grid, pointsPerVoxel, /*seed*/1, /*spread*/0.2f); |
437 | |||
438 |
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1 | attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
439 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
440 |
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1 | array = attributeSet->getConst(0); |
441 |
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1 | EXPECT_TRUE(array); |
442 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
443 | |||
444 |
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1 | size = array->size(); |
445 |
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1 | EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size); |
446 | |||
447 |
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2 | pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array); |
448 |
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4097 | for (size_t i = 0; i < size; ++i) { |
449 | 4096 | const Vec3f P = pHandle->get(Index(i)); | |
450 |
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4096 | EXPECT_TRUE(P[0] >=-0.2f); |
451 |
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4096 | EXPECT_TRUE(P[0] <= 0.2f); |
452 |
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4096 | EXPECT_TRUE(P[1] >=-0.2f); |
453 |
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4096 | EXPECT_TRUE(P[1] <= 0.2f); |
454 |
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4096 | EXPECT_TRUE(P[2] >=-0.2f); |
455 |
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4096 | EXPECT_TRUE(P[2] <= 0.2f); |
456 | } | ||
457 | |||
458 | // Test mt11213b | ||
459 | |||
460 | using mt11213b = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19, | ||
461 | 0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>; | ||
462 | |||
463 |
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2 | points = points::denseUniformPointScatter<BoolGrid, mt11213b>(grid, pointsPerVoxel); |
464 | |||
465 |
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1 | EXPECT_EQ(Index32(2), points->tree().leafCount()); |
466 |
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1 | EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount()); |
467 |
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1 | EXPECT_EQ(expectedCount, pointCount(points->tree())); |
468 | 1 | } | |
469 | |||
470 |
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2 | TEST_F(TestPointScatter, testNonUniformPointScatter) |
471 | { | ||
472 | const Index32 pointsPerVoxel = 8; | ||
473 | 1 | const math::CoordBBox totalBoxBounds(math::Coord(-2), math::Coord(2)); // 125 voxels across 8 leaves | |
474 | 1 | const math::CoordBBox activeBoxBounds(math::Coord(-1), math::Coord(1)); // 27 voxels across 8 leaves | |
475 | |||
476 | // Test the free function for all default scalar grid types | ||
477 | |||
478 | { | ||
479 | 2 | BoolGrid grid; | |
480 |
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1 | grid.sparseFill(totalBoxBounds, false, /*active*/true); |
481 |
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1 | grid.sparseFill(activeBoxBounds, true, /*active*/true); |
482 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
483 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
484 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
485 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
486 | } | ||
487 | { | ||
488 | 2 | DoubleGrid grid; | |
489 |
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1 | grid.sparseFill(totalBoxBounds, 0.0, /*active*/true); |
490 |
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1 | grid.sparseFill(activeBoxBounds, 1.0, /*active*/true); |
491 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
492 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
493 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
494 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
495 | } | ||
496 | { | ||
497 | 2 | FloatGrid grid; | |
498 |
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1 | grid.sparseFill(totalBoxBounds, 0.0f, /*active*/true); |
499 |
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1 | grid.sparseFill(activeBoxBounds, 1.0f, /*active*/true); |
500 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
501 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
502 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
503 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
504 | } | ||
505 | { | ||
506 | 2 | Int32Grid grid; | |
507 |
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1 | grid.sparseFill(totalBoxBounds, 0, /*active*/true); |
508 |
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1 | grid.sparseFill(activeBoxBounds, 1, /*active*/true); |
509 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
510 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
511 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
512 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
513 | } | ||
514 | { | ||
515 | 2 | Int64Grid grid; | |
516 |
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1 | grid.sparseFill(totalBoxBounds, 0, /*active*/true); |
517 |
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1 | grid.sparseFill(activeBoxBounds, 1, /*active*/true); |
518 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
519 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
520 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
521 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
522 | } | ||
523 | { | ||
524 | 2 | MaskGrid grid; | |
525 |
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1 | grid.sparseFill(totalBoxBounds, /*maskBuffer*/0); |
526 |
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1 | grid.sparseFill(activeBoxBounds, /*maskBuffer*/1); |
527 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
528 |
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1 | EXPECT_EQ(Index32(8), points->tree().leafCount()); |
529 |
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1 | EXPECT_EQ(Index64(27), points->activeVoxelCount()); |
530 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 27), pointCount(points->tree())); |
531 | } | ||
532 | |||
533 | 2 | BoolGrid grid; | |
534 | |||
535 | // Test below 0 throws | ||
536 | |||
537 |
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2 | EXPECT_THROW(points::nonUniformPointScatter(grid, -0.1f), openvdb::ValueError); |
538 | |||
539 | // Test a grid containing tiles scatters correctly | ||
540 | |||
541 |
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2 | grid.tree().addTile(/*level*/1, math::Coord(0), /*value*/true, /*active*/true); |
542 |
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2 | grid.tree().setValueOn(math::Coord(8,0,0), true); // add another leaf |
543 | |||
544 | const Index32 NUM_VALUES = BoolGrid::TreeType::LeafNodeType::NUM_VALUES; | ||
545 | |||
546 |
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1 | EXPECT_EQ(Index32(1), grid.tree().leafCount()); |
547 |
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1 | EXPECT_EQ(Index64(NUM_VALUES + 1), grid.activeVoxelCount()); |
548 | |||
549 |
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1 | auto points = points::nonUniformPointScatter(grid, pointsPerVoxel); |
550 | |||
551 |
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1 | const Index64 expectedCount = Index64(pointsPerVoxel * (NUM_VALUES + 1)); |
552 | |||
553 |
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1 | EXPECT_EQ(Index64(0), points->tree().activeTileCount()); |
554 |
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1 | EXPECT_EQ(Index32(2), points->tree().leafCount()); |
555 |
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1 | EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount()); |
556 |
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1 | EXPECT_EQ(expectedCount, pointCount(points->tree())); |
557 | |||
558 | // Explicitly check P attribute | ||
559 | |||
560 |
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1 | const auto* attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
561 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
562 |
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1 | const auto* array = attributeSet->getConst(0); |
563 |
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1 | EXPECT_TRUE(array); |
564 | |||
565 | using PositionArrayT = TypedAttributeArray<Vec3f, NullCodec>; | ||
566 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
567 | |||
568 |
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1 | size_t size = array->size(); |
569 |
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1 | EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size); |
570 | |||
571 | AttributeHandle<Vec3f, NullCodec>::Ptr pHandle = | ||
572 |
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1 | AttributeHandle<Vec3f, NullCodec>::create(*array); |
573 |
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4097 | for (size_t i = 0; i < size; ++i) { |
574 | 4096 | const Vec3f P = pHandle->get(Index(i)); | |
575 |
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4096 | EXPECT_TRUE(P[0] >=-0.5f); |
576 |
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4096 | EXPECT_TRUE(P[0] <= 0.5f); |
577 |
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4096 | EXPECT_TRUE(P[1] >=-0.5f); |
578 |
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4096 | EXPECT_TRUE(P[1] <= 0.5f); |
579 |
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4096 | EXPECT_TRUE(P[2] >=-0.5f); |
580 |
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4096 | EXPECT_TRUE(P[2] <= 0.5f); |
581 | } | ||
582 | |||
583 | // Test the rng seed | ||
584 | |||
585 | 1 | const Vec3f firstPosition = pHandle->get(0); | |
586 |
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2 | points = points::nonUniformPointScatter(grid, pointsPerVoxel, /*seed*/1); |
587 | |||
588 |
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1 | attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
589 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
590 | |||
591 |
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1 | array = attributeSet->getConst(0); |
592 |
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1 | EXPECT_TRUE(array); |
593 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
594 | |||
595 |
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1 | size = array->size(); |
596 |
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1 | EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size); |
597 |
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2 | pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array); |
598 | |||
599 | 1 | const Vec3f secondPosition = pHandle->get(0); | |
600 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[0], secondPosition[0])); |
601 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[1], secondPosition[1])); |
602 |
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1 | EXPECT_TRUE(!math::isExactlyEqual(firstPosition[2], secondPosition[2])); |
603 | |||
604 | // Test spread | ||
605 | |||
606 |
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2 | points = points::nonUniformPointScatter(grid, pointsPerVoxel, /*seed*/1, /*spread*/0.2f); |
607 | |||
608 |
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1 | attributeSet = &(points->tree().cbeginLeaf()->attributeSet()); |
609 |
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1 | EXPECT_EQ(size_t(1), attributeSet->size()); |
610 |
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1 | array = attributeSet->getConst(0); |
611 |
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1 | EXPECT_TRUE(array); |
612 |
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1 | EXPECT_TRUE(array->isType<PositionArrayT>()); |
613 | |||
614 |
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1 | size = array->size(); |
615 |
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1 | EXPECT_EQ(size_t(pointsPerVoxel * NUM_VALUES), size); |
616 | |||
617 |
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2 | pHandle = AttributeHandle<Vec3f, NullCodec>::create(*array); |
618 |
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4097 | for (size_t i = 0; i < size; ++i) { |
619 | 4096 | const Vec3f P = pHandle->get(Index(i)); | |
620 |
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4096 | EXPECT_TRUE(P[0] >=-0.2f); |
621 |
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4096 | EXPECT_TRUE(P[0] <= 0.2f); |
622 |
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4096 | EXPECT_TRUE(P[1] >=-0.2f); |
623 |
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4096 | EXPECT_TRUE(P[1] <= 0.2f); |
624 |
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4096 | EXPECT_TRUE(P[2] >=-0.2f); |
625 |
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4096 | EXPECT_TRUE(P[2] <= 0.2f); |
626 | } | ||
627 | |||
628 | // Test varying counts | ||
629 | |||
630 |
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2 | Int32Grid countGrid; |
631 | |||
632 | // tets negative values equate to 0 | ||
633 |
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1 | countGrid.tree().setValueOn(Coord(0), -1); |
634 |
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8 | for (int i = 1; i < 8; ++i) { |
635 | 7 | countGrid.tree().setValueOn(Coord(i), i); | |
636 | } | ||
637 | |||
638 |
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2 | points = points::nonUniformPointScatter(countGrid, pointsPerVoxel); |
639 | |||
640 |
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1 | EXPECT_EQ(Index32(1), points->tree().leafCount()); |
641 |
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1 | EXPECT_EQ(Index64(7), points->activeVoxelCount()); |
642 |
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1 | EXPECT_EQ(Index64(pointsPerVoxel * 28), pointCount(points->tree())); |
643 | |||
644 |
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8 | for (int i = 1; i < 8; ++i) { |
645 |
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7 | EXPECT_TRUE(points->tree().isValueOn(Coord(i))); |
646 | 7 | auto& value = points->tree().getValue(Coord(i)); | |
647 | Index32 expected(0); | ||
648 |
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35 | for (Index32 j = i; j > 0; --j) expected += j; |
649 |
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7 | EXPECT_EQ(Index32(expected * pointsPerVoxel), Index32(value)); |
650 | } | ||
651 | |||
652 | // Test mt11213b | ||
653 | |||
654 | using mt11213b = std::mersenne_twister_engine<uint32_t, 32, 351, 175, 19, | ||
655 | 0xccab8ee7, 11, 0xffffffff, 7, 0x31b6ab00, 15, 0xffe50000, 17, 1812433253>; | ||
656 | |||
657 |
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2 | points = points::nonUniformPointScatter<BoolGrid, mt11213b>(grid, pointsPerVoxel); |
658 | |||
659 |
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1 | EXPECT_EQ(Index32(2), points->tree().leafCount()); |
660 |
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1 | EXPECT_EQ(Index64(NUM_VALUES + 1), points->activeVoxelCount()); |
661 |
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1 | EXPECT_EQ(expectedCount, pointCount(points->tree())); |
662 | 1 | } | |
663 |