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1 | // Copyright Contributors to the OpenVDB Project | ||
2 | // SPDX-License-Identifier: MPL-2.0 | ||
3 | |||
4 | #include <openvdb/Exceptions.h> | ||
5 | #include <openvdb/math/Maps.h> | ||
6 | #include <openvdb/util/MapsUtil.h> | ||
7 | #include "gtest/gtest.h" | ||
8 | |||
9 | |||
10 | 11 | class TestMaps: public ::testing::Test | |
11 | { | ||
12 | }; | ||
13 | |||
14 | |||
15 | // Work-around for a macro expansion bug in debug mode that presents as an | ||
16 | // undefined reference linking error. This happens in cases where template | ||
17 | // instantiation of a type trait is prevented from occurring as the template | ||
18 | // instantiation is deemed to be in an unreachable code block. | ||
19 | // The work-around is to wrap the EXPECT_TRUE macro in another which holds | ||
20 | // the expected value in a temporary. | ||
21 | #define EXPECT_TRUE_TEMP(expected) \ | ||
22 | { bool result = expected; EXPECT_TRUE(result); } | ||
23 | |||
24 | |||
25 |
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1 | TEST_F(TestMaps, testApproxInverse) |
26 | { | ||
27 | using namespace openvdb::math; | ||
28 | |||
29 | 1 | Mat4d singular = Mat4d::identity(); | |
30 | 1 | singular[1][1] = 0.f; | |
31 | { | ||
32 | 1 | Mat4d singularInv = approxInverse(singular); | |
33 | |||
34 |
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1 | EXPECT_TRUE( singular == singularInv ); |
35 | } | ||
36 | { | ||
37 | 1 | Mat4d rot = Mat4d::identity(); | |
38 | rot.setToRotation(X_AXIS, M_PI/4.); | ||
39 | |||
40 | 1 | Mat4d rotInv = rot.inverse(); | |
41 | 1 | Mat4d mat = rotInv * singular * rot; | |
42 | |||
43 | 1 | Mat4d singularInv = approxInverse(mat); | |
44 | |||
45 | // this matrix is equal to its own singular inverse | ||
46 |
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1 | EXPECT_TRUE( mat.eq(singularInv) ); |
47 | |||
48 | } | ||
49 | { | ||
50 | 1 | Mat4d m = Mat4d::identity(); | |
51 | 1 | m[0][1] = 1; | |
52 | |||
53 | // should give true inverse, since this matrix has det=1 | ||
54 | 1 | Mat4d minv = approxInverse(m); | |
55 | |||
56 | 1 | Mat4d prod = m * minv; | |
57 |
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2 | EXPECT_TRUE( prod.eq( Mat4d::identity() ) ); |
58 | } | ||
59 | { | ||
60 | 1 | Mat4d m = Mat4d::identity(); | |
61 | 1 | m[0][1] = 1; | |
62 | 1 | m[1][1] = 0; | |
63 | // should give true inverse, since this matrix has det=1 | ||
64 | 1 | Mat4d minv = approxInverse(m); | |
65 | |||
66 | 1 | Mat4d expected = Mat4d::zero(); | |
67 | 1 | expected[3][3] = 1; | |
68 |
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1 | EXPECT_TRUE( minv.eq(expected ) ); |
69 | } | ||
70 | |||
71 | |||
72 | 1 | } | |
73 | |||
74 | |||
75 |
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1 | TEST_F(TestMaps, testUniformScale) |
76 | { | ||
77 | using namespace openvdb::math; | ||
78 | |||
79 | 1 | AffineMap map; | |
80 | |||
81 |
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1 | EXPECT_TRUE(map.hasUniformScale()); |
82 | |||
83 | // Apply uniform scale: should still have square voxels | ||
84 | 1 | map.accumPreScale(Vec3d(2, 2, 2)); | |
85 | |||
86 |
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1 | EXPECT_TRUE(map.hasUniformScale()); |
87 | |||
88 | // Apply a rotation, should still have squaure voxels. | ||
89 | map.accumPostRotation(X_AXIS, 2.5); | ||
90 | |||
91 |
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1 | EXPECT_TRUE(map.hasUniformScale()); |
92 | |||
93 | // non uniform scaling will stretch the voxels | ||
94 | 1 | map.accumPostScale(Vec3d(1, 3, 1) ); | |
95 | |||
96 |
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1 | EXPECT_TRUE(!map.hasUniformScale()); |
97 | 1 | } | |
98 | |||
99 |
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2 | TEST_F(TestMaps, testTranslation) |
100 | { | ||
101 | using namespace openvdb::math; | ||
102 | |||
103 | double TOL = 1e-7; | ||
104 | |||
105 |
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2 | TranslationMap::Ptr translation(new TranslationMap(Vec3d(1,1,1))); |
106 | EXPECT_TRUE_TEMP(is_linear<TranslationMap>::value); | ||
107 | |||
108 |
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1 | TranslationMap another_translation(Vec3d(1,1,1)); |
109 |
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1 | EXPECT_TRUE(another_translation == *translation); |
110 | |||
111 |
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2 | TranslationMap::Ptr translate_by_two(new TranslationMap(Vec3d(2,2,2))); |
112 | |||
113 |
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1 | EXPECT_TRUE(*translate_by_two != *translation); |
114 | |||
115 |
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1 | EXPECT_NEAR(translate_by_two->determinant(), 1, TOL); |
116 | |||
117 | EXPECT_TRUE(translate_by_two->hasUniformScale()); | ||
118 | |||
119 | /// apply the map forward | ||
120 | Vec3d unit(1,0,0); | ||
121 | Vec3d result = translate_by_two->applyMap(unit); | ||
122 |
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1 | EXPECT_NEAR(result(0), 3, TOL); |
123 |
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1 | EXPECT_NEAR(result(1), 2, TOL); |
124 |
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1 | EXPECT_NEAR(result(2), 2, TOL); |
125 | |||
126 | /// invert the map | ||
127 | result = translate_by_two->applyInverseMap(result); | ||
128 |
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1 | EXPECT_NEAR(result(0), 1, TOL); |
129 |
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1 | EXPECT_NEAR(result(1), 0, TOL); |
130 |
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1 | EXPECT_NEAR(result(2), 0, TOL); |
131 | |||
132 | /// Inverse Jacobian Transpose | ||
133 | result = translate_by_two->applyIJT(result); | ||
134 |
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1 | EXPECT_NEAR(result(0), 1, TOL); |
135 |
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1 | EXPECT_NEAR(result(1), 0, TOL); |
136 |
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1 | EXPECT_NEAR(result(2), 0, TOL); |
137 | |||
138 | /// Jacobian Transpose | ||
139 | 1 | result = translate_by_two->applyJT(translate_by_two->applyIJT(unit)); | |
140 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
141 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
142 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
143 | |||
144 | |||
145 |
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1 | MapBase::Ptr inverse = translation->inverseMap(); |
146 |
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1 | EXPECT_TRUE(inverse->type() == TranslationMap::mapType()); |
147 | // apply the map forward and the inverse map back | ||
148 |
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1 | result = inverse->applyMap(translation->applyMap(unit)); |
149 |
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1 | EXPECT_NEAR(result(0), 1, TOL); |
150 |
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1 | EXPECT_NEAR(result(1), 0, TOL); |
151 |
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1 | EXPECT_NEAR(result(2), 0, TOL); |
152 | |||
153 | |||
154 | 1 | } | |
155 | |||
156 |
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1 | TEST_F(TestMaps, testScaleDefault) |
157 | { | ||
158 | using namespace openvdb::math; | ||
159 | |||
160 | double TOL = 1e-7; | ||
161 | |||
162 | // testing default constructor | ||
163 | // should be the identity | ||
164 | 1 | ScaleMap::Ptr scale(new ScaleMap()); | |
165 | Vec3d unit(1, 1, 1); | ||
166 | |||
167 | Vec3d result = scale->applyMap(unit); | ||
168 | |||
169 |
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1 | EXPECT_NEAR(unit(0), result(0), TOL); |
170 |
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1 | EXPECT_NEAR(unit(1), result(1), TOL); |
171 |
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1 | EXPECT_NEAR(unit(2), result(2), TOL); |
172 | |||
173 | 1 | result = scale->applyInverseMap(unit); | |
174 | |||
175 |
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1 | EXPECT_NEAR(unit(0), result(0), TOL); |
176 |
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1 | EXPECT_NEAR(unit(1), result(1), TOL); |
177 |
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1 | EXPECT_NEAR(unit(2), result(2), TOL); |
178 | |||
179 | |||
180 |
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1 | MapBase::Ptr inverse = scale->inverseMap(); |
181 |
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1 | EXPECT_TRUE(inverse->type() == ScaleMap::mapType()); |
182 | // apply the map forward and the inverse map back | ||
183 |
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1 | result = inverse->applyMap(scale->applyMap(unit)); |
184 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
185 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
186 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
187 | |||
188 | |||
189 | 1 | } | |
190 | |||
191 |
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2 | TEST_F(TestMaps, testRotation) |
192 | { | ||
193 | using namespace openvdb::math; | ||
194 | |||
195 | double TOL = 1e-7; | ||
196 | |||
197 | double pi = 4.*atan(1.); | ||
198 |
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2 | UnitaryMap::Ptr rotation(new UnitaryMap(Vec3d(1,0,0), pi/2)); |
199 | |||
200 | EXPECT_TRUE_TEMP(is_linear<UnitaryMap>::value); | ||
201 | |||
202 |
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1 | UnitaryMap another_rotation(Vec3d(1,0,0), pi/2.); |
203 |
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1 | EXPECT_TRUE(another_rotation == *rotation); |
204 | |||
205 |
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2 | UnitaryMap::Ptr rotation_two(new UnitaryMap(Vec3d(1,0,0), pi/4.)); |
206 | |||
207 |
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1 | EXPECT_TRUE(*rotation_two != *rotation); |
208 | |||
209 |
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1 | EXPECT_NEAR(rotation->determinant(), 1, TOL); |
210 | |||
211 | EXPECT_TRUE(rotation_two->hasUniformScale()); | ||
212 | |||
213 | /// apply the map forward | ||
214 | Vec3d unit(0,1,0); | ||
215 | Vec3d result = rotation->applyMap(unit); | ||
216 |
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1 | EXPECT_NEAR(0, result(0), TOL); |
217 |
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1 | EXPECT_NEAR(0, result(1), TOL); |
218 |
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1 | EXPECT_NEAR(1, result(2), TOL); |
219 | |||
220 | /// invert the map | ||
221 | 1 | result = rotation->applyInverseMap(result); | |
222 |
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1 | EXPECT_NEAR(0, result(0), TOL); |
223 |
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1 | EXPECT_NEAR(1, result(1), TOL); |
224 |
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1 | EXPECT_NEAR(0, result(2), TOL); |
225 | |||
226 | /// Inverse Jacobian Transpose | ||
227 | 1 | result = rotation_two->applyIJT(result); // rotate backwards | |
228 |
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1 | EXPECT_NEAR(0, result(0), TOL); |
229 |
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1 | EXPECT_NEAR(sqrt(2.)/2, result(1), TOL); |
230 |
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1 | EXPECT_NEAR(sqrt(2.)/2, result(2), TOL); |
231 | |||
232 | /// Jacobian Transpose | ||
233 | 1 | result = rotation_two->applyJT(rotation_two->applyIJT(unit)); | |
234 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
235 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
236 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
237 | |||
238 | |||
239 | // Test inverse map | ||
240 |
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1 | MapBase::Ptr inverse = rotation->inverseMap(); |
241 |
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1 | EXPECT_TRUE(inverse->type() == UnitaryMap::mapType()); |
242 | // apply the map forward and the inverse map back | ||
243 |
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1 | result = inverse->applyMap(rotation->applyMap(unit)); |
244 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
245 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
246 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
247 | 1 | } | |
248 | |||
249 | |||
250 |
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2 | TEST_F(TestMaps, testScaleTranslate) |
251 | { | ||
252 | using namespace openvdb::math; | ||
253 | |||
254 | double TOL = 1e-7; | ||
255 | |||
256 | EXPECT_TRUE_TEMP(is_linear<ScaleTranslateMap>::value); | ||
257 | |||
258 |
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2 | TranslationMap::Ptr translation(new TranslationMap(Vec3d(1,1,1))); |
259 |
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2 | ScaleMap::Ptr scale(new ScaleMap(Vec3d(1,2,3))); |
260 | |||
261 | ScaleTranslateMap::Ptr scaleAndTranslate( | ||
262 |
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1 | new ScaleTranslateMap(*scale, *translation)); |
263 | |||
264 | 1 | TranslationMap translate_by_two(Vec3d(2,2,2)); | |
265 | 1 | ScaleTranslateMap another_scaleAndTranslate(*scale, translate_by_two); | |
266 | |||
267 |
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1 | EXPECT_TRUE(another_scaleAndTranslate != *scaleAndTranslate); |
268 | |||
269 |
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1 | EXPECT_TRUE(!scaleAndTranslate->hasUniformScale()); |
270 | //EXPECT_NEAR(scaleAndTranslate->determinant(), 6, TOL); | ||
271 | |||
272 | /// apply the map forward | ||
273 | Vec3d unit(1,0,0); | ||
274 | Vec3d result = scaleAndTranslate->applyMap(unit); | ||
275 |
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1 | EXPECT_NEAR(2, result(0), TOL); |
276 |
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1 | EXPECT_NEAR(1, result(1), TOL); |
277 |
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1 | EXPECT_NEAR(1, result(2), TOL); |
278 | |||
279 | /// invert the map | ||
280 | result = scaleAndTranslate->applyInverseMap(result); | ||
281 |
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1 | EXPECT_NEAR(1, result(0), TOL); |
282 |
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1 | EXPECT_NEAR(0, result(1), TOL); |
283 |
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1 | EXPECT_NEAR(0, result(2), TOL); |
284 | |||
285 | /// Inverse Jacobian Transpose | ||
286 | result = Vec3d(0,2,0); | ||
287 | result = scaleAndTranslate->applyIJT(result ); | ||
288 |
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1 | EXPECT_NEAR(0, result(0), TOL); |
289 |
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1 | EXPECT_NEAR(1, result(1), TOL); |
290 |
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1 | EXPECT_NEAR(0, result(2), TOL); |
291 | |||
292 | |||
293 | /// Jacobian Transpose | ||
294 | 1 | result = scaleAndTranslate->applyJT(scaleAndTranslate->applyIJT(unit)); | |
295 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
296 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
297 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
298 | |||
299 | |||
300 | // Test inverse map | ||
301 |
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1 | MapBase::Ptr inverse = scaleAndTranslate->inverseMap(); |
302 |
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1 | EXPECT_TRUE(inverse->type() == ScaleTranslateMap::mapType()); |
303 | // apply the map forward and the inverse map back | ||
304 |
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1 | result = inverse->applyMap(scaleAndTranslate->applyMap(unit)); |
305 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
306 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
307 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
308 | |||
309 | 1 | } | |
310 | |||
311 | |||
312 |
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2 | TEST_F(TestMaps, testUniformScaleTranslate) |
313 | { | ||
314 | using namespace openvdb::math; | ||
315 | |||
316 | double TOL = 1e-7; | ||
317 | |||
318 | EXPECT_TRUE_TEMP(is_linear<UniformScaleMap>::value); | ||
319 | EXPECT_TRUE_TEMP(is_linear<UniformScaleTranslateMap>::value); | ||
320 | |||
321 |
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1 | TranslationMap::Ptr translation(new TranslationMap(Vec3d(1,1,1))); |
322 |
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1 | UniformScaleMap::Ptr scale(new UniformScaleMap(2)); |
323 | |||
324 | UniformScaleTranslateMap::Ptr scaleAndTranslate( | ||
325 |
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1 | new UniformScaleTranslateMap(*scale, *translation)); |
326 | |||
327 |
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1 | TranslationMap translate_by_two(Vec3d(2,2,2)); |
328 | UniformScaleTranslateMap another_scaleAndTranslate(*scale, translate_by_two); | ||
329 | |||
330 |
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1 | EXPECT_TRUE(another_scaleAndTranslate != *scaleAndTranslate); |
331 |
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1 | EXPECT_TRUE(scaleAndTranslate->hasUniformScale()); |
332 | //EXPECT_NEAR(scaleAndTranslate->determinant(), 6, TOL); | ||
333 | |||
334 | /// apply the map forward | ||
335 | Vec3d unit(1,0,0); | ||
336 | Vec3d result = scaleAndTranslate->applyMap(unit); | ||
337 |
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1 | EXPECT_NEAR(3, result(0), TOL); |
338 |
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1 | EXPECT_NEAR(1, result(1), TOL); |
339 |
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1 | EXPECT_NEAR(1, result(2), TOL); |
340 | |||
341 | /// invert the map | ||
342 | result = scaleAndTranslate->applyInverseMap(result); | ||
343 |
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1 | EXPECT_NEAR(1, result(0), TOL); |
344 |
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1 | EXPECT_NEAR(0, result(1), TOL); |
345 |
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1 | EXPECT_NEAR(0, result(2), TOL); |
346 | |||
347 | /// Inverse Jacobian Transpose | ||
348 | result = Vec3d(0,2,0); | ||
349 | result = scaleAndTranslate->applyIJT(result ); | ||
350 |
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1 | EXPECT_NEAR(0, result(0), TOL); |
351 |
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1 | EXPECT_NEAR(1, result(1), TOL); |
352 |
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1 | EXPECT_NEAR(0, result(2), TOL); |
353 | |||
354 | |||
355 | /// Jacobian Transpose | ||
356 | 1 | result = scaleAndTranslate->applyJT(scaleAndTranslate->applyIJT(unit)); | |
357 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
358 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
359 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
360 | |||
361 | |||
362 | |||
363 | // Test inverse map | ||
364 |
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1 | MapBase::Ptr inverse = scaleAndTranslate->inverseMap(); |
365 |
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1 | EXPECT_TRUE(inverse->type() == UniformScaleTranslateMap::mapType()); |
366 | // apply the map forward and the inverse map back | ||
367 |
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1 | result = inverse->applyMap(scaleAndTranslate->applyMap(unit)); |
368 |
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1 | EXPECT_NEAR(result(0), unit(0), TOL); |
369 |
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1 | EXPECT_NEAR(result(1), unit(1), TOL); |
370 |
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1 | EXPECT_NEAR(result(2), unit(2), TOL); |
371 | |||
372 | 1 | } | |
373 | |||
374 | |||
375 |
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1 | TEST_F(TestMaps, testDecomposition) |
376 | { | ||
377 | using namespace openvdb::math; | ||
378 | |||
379 | //double TOL = 1e-7; | ||
380 | |||
381 | EXPECT_TRUE_TEMP(is_linear<UnitaryMap>::value); | ||
382 | EXPECT_TRUE_TEMP(is_linear<SymmetricMap>::value); | ||
383 | EXPECT_TRUE_TEMP(is_linear<PolarDecomposedMap>::value); | ||
384 | EXPECT_TRUE_TEMP(is_linear<FullyDecomposedMap>::value); | ||
385 | |||
386 | 1 | Mat4d matrix(Mat4d::identity()); | |
387 | Vec3d input_translation(0,0,1); | ||
388 | matrix.setTranslation(input_translation); | ||
389 | |||
390 | |||
391 | 1 | matrix(0,0) = 1.8930039; | |
392 | 1 | matrix(1,0) = -0.120080537; | |
393 | 1 | matrix(2,0) = -0.497615212; | |
394 | |||
395 | 1 | matrix(0,1) = -0.120080537; | |
396 | 1 | matrix(1,1) = 2.643265436; | |
397 | 1 | matrix(2,1) = 0.6176957495; | |
398 | |||
399 | 1 | matrix(0,2) = -0.497615212; | |
400 | 1 | matrix(1,2) = 0.6176957495; | |
401 | 1 | matrix(2,2) = 1.4637305884; | |
402 | |||
403 | 1 | FullyDecomposedMap::Ptr decomp = createFullyDecomposedMap(matrix); | |
404 | |||
405 | /// the singular values | ||
406 | const Vec3<double>& singular_values = | ||
407 | decomp->firstMap().firstMap().secondMap().getScale(); | ||
408 | /// expected values | ||
409 | Vec3d expected_values(2, 3, 1); | ||
410 | |||
411 |
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1 | EXPECT_TRUE( isApproxEqual(singular_values, expected_values) ); |
412 | |||
413 | const Vec3<double>& the_translation = decomp->secondMap().secondMap().getTranslation(); | ||
414 |
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1 | EXPECT_TRUE( isApproxEqual(the_translation, input_translation)); |
415 | 1 | } | |
416 | |||
417 | |||
418 |
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2 | TEST_F(TestMaps, testFrustum) |
419 | { | ||
420 | using namespace openvdb::math; | ||
421 | |||
422 | 1 | openvdb::BBoxd bbox(Vec3d(0), Vec3d(100)); | |
423 | NonlinearFrustumMap frustum(bbox, 1./6., 5); | ||
424 | /// frustum will have depth, far plane - near plane = 5 | ||
425 | /// the frustum has width 1 in the front and 6 in the back | ||
426 | |||
427 | Vec3d trans(2,2,2); | ||
428 | NonlinearFrustumMap::Ptr map = | ||
429 | openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>( | ||
430 |
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3 | frustum.preScale(Vec3d(10,10,10))->postTranslate(trans)); |
431 | |||
432 | EXPECT_TRUE(!map->hasUniformScale()); | ||
433 | |||
434 | Vec3d result; | ||
435 | 1 | result = map->voxelSize(); | |
436 | |||
437 |
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1 | EXPECT_TRUE( isApproxEqual(result.x(), 0.1)); |
438 |
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1 | EXPECT_TRUE( isApproxEqual(result.y(), 0.1)); |
439 |
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1 | EXPECT_TRUE( isApproxEqual(result.z(), 0.5, 0.0001)); |
440 | //--------- Front face | ||
441 | Vec3d corner(0,0,0); | ||
442 | 1 | result = map->applyMap(corner); | |
443 |
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1 | EXPECT_TRUE(isApproxEqual(result, Vec3d(-5, -5, 0) + trans)); |
444 | |||
445 | 1 | corner = Vec3d(100,0,0); | |
446 | 1 | result = map->applyMap(corner); | |
447 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(5, -5, 0) + trans)); |
448 | |||
449 | 1 | corner = Vec3d(0,100,0); | |
450 | 1 | result = map->applyMap(corner); | |
451 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(-5, 5, 0) + trans)); |
452 | |||
453 | 1 | corner = Vec3d(100,100,0); | |
454 | 1 | result = map->applyMap(corner); | |
455 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(5, 5, 0) + trans)); |
456 | |||
457 | //--------- Back face | ||
458 | 1 | corner = Vec3d(0,0,100); | |
459 | 1 | result = map->applyMap(corner); | |
460 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(-30, -30, 50) + trans)); // 10*(5/2 + 1/2) = 30 |
461 | |||
462 | 1 | corner = Vec3d(100,0,100); | |
463 | 1 | result = map->applyMap(corner); | |
464 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(30, -30, 50) + trans)); |
465 | |||
466 | 1 | corner = Vec3d(0,100,100); | |
467 | 1 | result = map->applyMap(corner); | |
468 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(-30, 30, 50) + trans)); |
469 | |||
470 | 1 | corner = Vec3d(100,100,100); | |
471 | 1 | result = map->applyMap(corner); | |
472 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(30, 30, 50) + trans)); |
473 | |||
474 | |||
475 | // invert a single corner | ||
476 |
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1 | result = map->applyInverseMap(Vec3d(30,30,50) + trans); |
477 |
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1 | EXPECT_TRUE( isApproxEqual(result, Vec3d(100, 100, 100))); |
478 | |||
479 |
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1 | EXPECT_TRUE(map->hasSimpleAffine()); |
480 | |||
481 | /// create a frustum from from camera type information | ||
482 | |||
483 | // the location of the camera | ||
484 | Vec3d position(100,10,1); | ||
485 | // the direction the camera is pointing | ||
486 | Vec3d direction(0,1,1); | ||
487 | 1 | direction.normalize(); | |
488 | |||
489 | // the up-direction for the camera | ||
490 | Vec3d up(10,3,-3); | ||
491 | |||
492 | // distance from camera to near-plane measured in the direction 'direction' | ||
493 | double z_near = 100.; | ||
494 | // depth of frustum to far-plane to near-plane | ||
495 | double depth = 500.; | ||
496 | //aspect ratio of frustum: width/height | ||
497 | double aspect = 2; | ||
498 | |||
499 | // voxel count in frustum. the y_count = x_count / aspect | ||
500 | Coord::ValueType x_count = 500; | ||
501 | Coord::ValueType z_count = 5000; | ||
502 | |||
503 | |||
504 | NonlinearFrustumMap frustumMap_from_camera( | ||
505 |
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1 | position, direction, up, aspect, z_near, depth, x_count, z_count); |
506 | Vec3d center; | ||
507 | // find the center of the near plane and make sure it is in the correct place | ||
508 | 1 | center = Vec3d(0,0,0); | |
509 | 1 | center += frustumMap_from_camera.applyMap(Vec3d(0,0,0)); | |
510 | 1 | center += frustumMap_from_camera.applyMap(Vec3d(500,0,0)); | |
511 | 1 | center += frustumMap_from_camera.applyMap(Vec3d(0,250,0)); | |
512 |
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1 | center += frustumMap_from_camera.applyMap(Vec3d(500,250,0)); |
513 |
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1 | center = center /4.; |
514 |
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1 | EXPECT_TRUE( isApproxEqual(center, position + z_near * direction)); |
515 | // find the center of the far plane and make sure it is in the correct place | ||
516 | 1 | center = Vec3d(0,0,0); | |
517 | 1 | center += frustumMap_from_camera.applyMap(Vec3d( 0, 0,5000)); | |
518 | 1 | center += frustumMap_from_camera.applyMap(Vec3d(500, 0,5000)); | |
519 | 1 | center += frustumMap_from_camera.applyMap(Vec3d( 0,250,5000)); | |
520 |
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1 | center += frustumMap_from_camera.applyMap(Vec3d(500,250,5000)); |
521 |
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1 | center = center /4.; |
522 |
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1 | EXPECT_TRUE( isApproxEqual(center, position + (z_near+depth) * direction)); |
523 | // check that the frustum has the correct heigh on the near plane | ||
524 | 1 | Vec3d corner1 = frustumMap_from_camera.applyMap(Vec3d(0,0,0)); | |
525 |
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1 | Vec3d corner2 = frustumMap_from_camera.applyMap(Vec3d(0,250,0)); |
526 | Vec3d side = corner2-corner1; | ||
527 |
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1 | EXPECT_TRUE( isApproxEqual( side.length(), 2 * up.length())); |
528 | // check that the frustum is correctly oriented w.r.t up | ||
529 | 1 | side.normalize(); | |
530 |
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1 | EXPECT_TRUE( isApproxEqual( side * (up.length()), up)); |
531 | // check that the linear map inside the frustum is a simple affine map (i.e. has no shear) | ||
532 |
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1 | EXPECT_TRUE(frustumMap_from_camera.hasSimpleAffine()); |
533 | 1 | } | |
534 | |||
535 | |||
536 |
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2 | TEST_F(TestMaps, testCalcBoundingBox) |
537 | { | ||
538 | using namespace openvdb::math; | ||
539 | |||
540 | 1 | openvdb::BBoxd world_bbox(Vec3d(0,0,0), Vec3d(1,1,1)); | |
541 | openvdb::BBoxd voxel_bbox; | ||
542 | openvdb::BBoxd expected; | ||
543 | { | ||
544 | 1 | AffineMap affine; | |
545 | 1 | affine.accumPreScale(Vec3d(2,2,2)); | |
546 | |||
547 | 1 | openvdb::util::calculateBounds<AffineMap>(affine, world_bbox, voxel_bbox); | |
548 | |||
549 |
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1 | expected = openvdb::BBoxd(Vec3d(0,0,0), Vec3d(0.5, 0.5, 0.5)); |
550 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min())); |
551 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max())); |
552 | |||
553 | 1 | affine.accumPostTranslation(Vec3d(1,1,1)); | |
554 | 1 | openvdb::util::calculateBounds<AffineMap>(affine, world_bbox, voxel_bbox); | |
555 |
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1 | expected = openvdb::BBoxd(Vec3d(-0.5,-0.5,-0.5), Vec3d(0, 0, 0)); |
556 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min())); |
557 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max())); |
558 | } | ||
559 | { | ||
560 | 1 | AffineMap affine; | |
561 | 1 | affine.accumPreScale(Vec3d(2,2,2)); | |
562 | 1 | affine.accumPostTranslation(Vec3d(1,1,1)); | |
563 | // test a sphere: | ||
564 | Vec3d center(0,0,0); | ||
565 | double radius = 10; | ||
566 | |||
567 | 1 | openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox); | |
568 |
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1 | expected = openvdb::BBoxd(Vec3d(-5.5,-5.5,-5.5), Vec3d(4.5, 4.5, 4.5)); |
569 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min())); |
570 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max())); |
571 | } | ||
572 | { | ||
573 | 1 | AffineMap affine; | |
574 | 1 | affine.accumPreScale(Vec3d(2,2,2)); | |
575 | double pi = 4.*atan(1.); | ||
576 | affine.accumPreRotation(X_AXIS, pi/4.); | ||
577 | Vec3d center(0,0,0); | ||
578 | double radius = 10; | ||
579 | |||
580 | 1 | openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox); | |
581 |
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1 | expected = openvdb::BBoxd(Vec3d(-5,-5,-5), Vec3d(5, 5, 5)); |
582 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min())); |
583 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max())); |
584 | } | ||
585 | { | ||
586 | 1 | AffineMap affine; | |
587 | 1 | affine.accumPreScale(Vec3d(2,1,1)); | |
588 | double pi = 4.*atan(1.); | ||
589 | affine.accumPreRotation(X_AXIS, pi/4.); | ||
590 | Vec3d center(0,0,0); | ||
591 | double radius = 10; | ||
592 | |||
593 | 1 | openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox); | |
594 |
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1 | expected = openvdb::BBoxd(Vec3d(-5,-10,-10), Vec3d(5, 10, 10)); |
595 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min())); |
596 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max())); |
597 | } | ||
598 | { | ||
599 | 1 | AffineMap affine; | |
600 | 1 | affine.accumPreScale(Vec3d(2,1,1)); | |
601 | double pi = 4.*atan(1.); | ||
602 | affine.accumPreRotation(X_AXIS, pi/4.); | ||
603 | 1 | affine.accumPostTranslation(Vec3d(1,1,1)); | |
604 | Vec3d center(1,1,1); | ||
605 | double radius = 10; | ||
606 | |||
607 | 1 | openvdb::util::calculateBounds<AffineMap>(affine, center, radius, voxel_bbox); | |
608 |
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1 | expected = openvdb::BBoxd(Vec3d(-5,-10,-10), Vec3d(5, 10, 10)); |
609 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.min(), expected.min())); |
610 |
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1 | EXPECT_TRUE(isApproxEqual(voxel_bbox.max(), expected.max())); |
611 | } | ||
612 | { | ||
613 | 1 | openvdb::BBoxd bbox(Vec3d(0), Vec3d(100)); | |
614 | NonlinearFrustumMap frustum(bbox, 2, 5); | ||
615 | NonlinearFrustumMap::Ptr map = | ||
616 | openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>( | ||
617 | 2 | frustum.preScale(Vec3d(2,2,2))); | |
618 | Vec3d center(20,20,10); | ||
619 | double radius(1); | ||
620 | |||
621 | 1 | openvdb::util::calculateBounds<NonlinearFrustumMap>(*map, center, radius, voxel_bbox); | |
622 | } | ||
623 | 1 | } | |
624 |
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1 | TEST_F(TestMaps, testJacobians) |
625 | { | ||
626 | using namespace openvdb::math; | ||
627 | const double TOL = 1e-7; | ||
628 | { | ||
629 | 1 | AffineMap affine; | |
630 | |||
631 | const int n = 10; | ||
632 | const double dtheta = M_PI / n; | ||
633 | |||
634 | const Vec3d test(1,2,3); | ||
635 | const Vec3d origin(0,0,0); | ||
636 | |||
637 |
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11 | for (int i = 0; i < n; ++i) { |
638 | 10 | double theta = i * dtheta; | |
639 | |||
640 | affine.accumPostRotation(X_AXIS, theta); | ||
641 | |||
642 | Vec3d result = affine.applyJacobian(test); | ||
643 | 10 | Vec3d expected = affine.applyMap(test) - affine.applyMap(origin); | |
644 | |||
645 |
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10 | EXPECT_NEAR(result(0), expected(0), TOL); |
646 |
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10 | EXPECT_NEAR(result(1), expected(1), TOL); |
647 |
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10 | EXPECT_NEAR(result(2), expected(2), TOL); |
648 | |||
649 | Vec3d tmp = affine.applyInverseJacobian(result); | ||
650 | |||
651 |
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10 | EXPECT_NEAR(tmp(0), test(0), TOL); |
652 |
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10 | EXPECT_NEAR(tmp(1), test(1), TOL); |
653 |
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10 | EXPECT_NEAR(tmp(2), test(2), TOL); |
654 | } | ||
655 | } | ||
656 | |||
657 | { | ||
658 | UniformScaleMap scale(3); | ||
659 | const Vec3d test(1,2,3); | ||
660 | const Vec3d origin(0,0,0); | ||
661 | |||
662 | |||
663 | Vec3d result = scale.applyJacobian(test); | ||
664 | Vec3d expected = scale.applyMap(test) - scale.applyMap(origin); | ||
665 | |||
666 |
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1 | EXPECT_NEAR(result(0), expected(0), TOL); |
667 |
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1 | EXPECT_NEAR(result(1), expected(1), TOL); |
668 |
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1 | EXPECT_NEAR(result(2), expected(2), TOL); |
669 | |||
670 | Vec3d tmp = scale.applyInverseJacobian(result); | ||
671 | |||
672 |
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1 | EXPECT_NEAR(tmp(0), test(0), TOL); |
673 |
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1 | EXPECT_NEAR(tmp(1), test(1), TOL); |
674 |
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1 | EXPECT_NEAR(tmp(2), test(2), TOL); |
675 | } | ||
676 | |||
677 | { | ||
678 | 1 | ScaleMap scale(Vec3d(1,2,3)); | |
679 | const Vec3d test(1,2,3); | ||
680 | const Vec3d origin(0,0,0); | ||
681 | |||
682 | |||
683 | Vec3d result = scale.applyJacobian(test); | ||
684 | Vec3d expected = scale.applyMap(test) - scale.applyMap(origin); | ||
685 | |||
686 |
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1 | EXPECT_NEAR(result(0), expected(0), TOL); |
687 |
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1 | EXPECT_NEAR(result(1), expected(1), TOL); |
688 |
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1 | EXPECT_NEAR(result(2), expected(2), TOL); |
689 | |||
690 | Vec3d tmp = scale.applyInverseJacobian(result); | ||
691 | |||
692 |
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1 | EXPECT_NEAR(tmp(0), test(0), TOL); |
693 |
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1 | EXPECT_NEAR(tmp(1), test(1), TOL); |
694 |
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1 | EXPECT_NEAR(tmp(2), test(2), TOL); |
695 | } | ||
696 | { | ||
697 |
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1 | TranslationMap map(Vec3d(1,2,3)); |
698 | const Vec3d test(1,2,3); | ||
699 | const Vec3d origin(0,0,0); | ||
700 | |||
701 | |||
702 | Vec3d result = map.applyJacobian(test); | ||
703 | Vec3d expected = map.applyMap(test) - map.applyMap(origin); | ||
704 | |||
705 |
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1 | EXPECT_NEAR(result(0), expected(0), TOL); |
706 |
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1 | EXPECT_NEAR(result(1), expected(1), TOL); |
707 |
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1 | EXPECT_NEAR(result(2), expected(2), TOL); |
708 | |||
709 | Vec3d tmp = map.applyInverseJacobian(result); | ||
710 | |||
711 |
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1 | EXPECT_NEAR(tmp(0), test(0), TOL); |
712 |
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1 | EXPECT_NEAR(tmp(1), test(1), TOL); |
713 |
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1 | EXPECT_NEAR(tmp(2), test(2), TOL); |
714 | } | ||
715 | { | ||
716 | 1 | ScaleTranslateMap map(Vec3d(1,2,3), Vec3d(3,5,4)); | |
717 | const Vec3d test(1,2,3); | ||
718 | const Vec3d origin(0,0,0); | ||
719 | |||
720 | |||
721 | Vec3d result = map.applyJacobian(test); | ||
722 | Vec3d expected = map.applyMap(test) - map.applyMap(origin); | ||
723 | |||
724 |
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1 | EXPECT_NEAR(result(0), expected(0), TOL); |
725 |
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1 | EXPECT_NEAR(result(1), expected(1), TOL); |
726 |
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1 | EXPECT_NEAR(result(2), expected(2), TOL); |
727 | |||
728 | Vec3d tmp = map.applyInverseJacobian(result); | ||
729 | |||
730 |
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1 | EXPECT_NEAR(tmp(0), test(0), TOL); |
731 |
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1 | EXPECT_NEAR(tmp(1), test(1), TOL); |
732 |
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1 | EXPECT_NEAR(tmp(2), test(2), TOL); |
733 | } | ||
734 | { | ||
735 | 1 | openvdb::BBoxd bbox(Vec3d(0), Vec3d(100)); | |
736 | NonlinearFrustumMap frustum(bbox, 1./6., 5); | ||
737 | /// frustum will have depth, far plane - near plane = 5 | ||
738 | /// the frustum has width 1 in the front and 6 in the back | ||
739 | |||
740 | Vec3d trans(2,2,2); | ||
741 | NonlinearFrustumMap::Ptr map = | ||
742 | openvdb::StaticPtrCast<NonlinearFrustumMap, MapBase>( | ||
743 |
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3 | frustum.preScale(Vec3d(10,10,10))->postTranslate(trans)); |
744 | |||
745 | const Vec3d test(1,2,3); | ||
746 | const Vec3d origin(0, 0, 0); | ||
747 | |||
748 | // these two drop down to just the linear part | ||
749 | Vec3d lresult = map->applyJacobian(test); | ||
750 | Vec3d ltmp = map->applyInverseJacobian(lresult); | ||
751 | |||
752 |
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1 | EXPECT_NEAR(ltmp(0), test(0), TOL); |
753 |
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1 | EXPECT_NEAR(ltmp(1), test(1), TOL); |
754 |
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1 | EXPECT_NEAR(ltmp(2), test(2), TOL); |
755 | |||
756 | Vec3d isloc(4,5,6); | ||
757 | // these two drop down to just the linear part | ||
758 | 1 | Vec3d result = map->applyJacobian(test, isloc); | |
759 | 1 | Vec3d tmp = map->applyInverseJacobian(result, isloc); | |
760 | |||
761 |
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1 | EXPECT_NEAR(tmp(0), test(0), TOL); |
762 |
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1 | EXPECT_NEAR(tmp(1), test(1), TOL); |
763 |
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1 | EXPECT_NEAR(tmp(2), test(2), TOL); |
764 | |||
765 | |||
766 | |||
767 | } | ||
768 | |||
769 | |||
770 | 1 | } | |
771 |