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1 | // Copyright Contributors to the OpenVDB Project | ||
2 | // SPDX-License-Identifier: MPL-2.0 | ||
3 | |||
4 | #include <openvdb/Types.h> | ||
5 | #include <openvdb/openvdb.h> | ||
6 | #include <openvdb/tools/Filter.h> | ||
7 | #include <openvdb/tools/ValueTransformer.h> | ||
8 | #include "util.h" // for unittest_util::makeSphere() | ||
9 | #include "gtest/gtest.h" | ||
10 | |||
11 | // @todo gaussian! | ||
12 | 4 | class TestFilter: public ::testing::Test {}; | |
13 | |||
14 | |||
15 | //////////////////////////////////////// | ||
16 | |||
17 | |||
18 | inline openvdb::FloatGrid::ConstPtr | ||
19 | 3 | createReferenceGrid(const openvdb::Coord& dim) | |
20 | { | ||
21 | openvdb::FloatGrid::Ptr referenceGrid = | ||
22 |
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3 | openvdb::FloatGrid::create(/*background=*/5.0); |
23 | |||
24 | const openvdb::Vec3f center(25.0f, 20.0f, 20.0f); | ||
25 | const float radius = 10.0f; | ||
26 |
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3 | unittest_util::makeSphere<openvdb::FloatGrid>( |
27 | dim, center, radius, *referenceGrid, unittest_util::SPHERE_DENSE); | ||
28 | |||
29 |
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3 | EXPECT_EQ(dim[0]*dim[1]*dim[2], |
30 | int(referenceGrid->tree().activeVoxelCount())); | ||
31 | 3 | return referenceGrid; | |
32 | } | ||
33 | |||
34 | |||
35 | //////////////////////////////////////// | ||
36 | |||
37 | |||
38 |
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2 | TEST_F(TestFilter, testOffset) |
39 | { | ||
40 | const openvdb::Coord dim(40); | ||
41 | 1 | const openvdb::FloatGrid::ConstPtr referenceGrid = createReferenceGrid(dim); | |
42 | const openvdb::FloatTree& sphere = referenceGrid->tree(); | ||
43 | |||
44 | openvdb::Coord xyz; | ||
45 |
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1 | openvdb::FloatGrid::Ptr grid = referenceGrid->deepCopy(); |
46 | openvdb::FloatTree& tree = grid->tree(); | ||
47 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
48 | const float offset = 2.34f; | ||
49 | filter.setGrainSize(0);//i.e. disable threading | ||
50 |
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1 | filter.offset(offset); |
51 |
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41 | for (int x=0; x<dim[0]; ++x) { |
52 | 40 | xyz[0]=x; | |
53 |
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1640 | for (int y=0; y<dim[1]; ++y) { |
54 | 1600 | xyz[1]=y; | |
55 |
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65600 | for (int z=0; z<dim[2]; ++z) { |
56 |
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64000 | xyz[2]=z; |
57 |
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64000 | float delta = sphere.getValue(xyz) + offset - tree.getValue(xyz); |
58 | //if (fabs(delta)>0.0001f) std::cerr << " failed at " << xyz << std::endl; | ||
59 |
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64000 | EXPECT_NEAR(0.0f, delta, /*tolerance=*/0.0001); |
60 | } | ||
61 | } | ||
62 | } | ||
63 | filter.setGrainSize(1);//i.e. enable threading | ||
64 |
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1 | filter.offset(-offset);//default is multi-threaded |
65 |
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41 | for (int x=0; x<dim[0]; ++x) { |
66 | 40 | xyz[0]=x; | |
67 |
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1640 | for (int y=0; y<dim[1]; ++y) { |
68 | 1600 | xyz[1]=y; | |
69 |
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65600 | for (int z=0; z<dim[2]; ++z) { |
70 |
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64000 | xyz[2]=z; |
71 |
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64000 | float delta = sphere.getValue(xyz) - tree.getValue(xyz); |
72 | //if (fabs(delta)>0.0001f) std::cerr << " failed at " << xyz << std::endl; | ||
73 |
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64000 | EXPECT_NEAR(0.0f, delta, /*tolerance=*/0.0001); |
74 | } | ||
75 | } | ||
76 | } | ||
77 | 1 | } | |
78 | |||
79 | |||
80 |
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2 | TEST_F(TestFilter, testMedian) |
81 | { | ||
82 | const openvdb::Coord dim(40); | ||
83 | 1 | const openvdb::FloatGrid::ConstPtr referenceGrid = createReferenceGrid(dim); | |
84 | const openvdb::FloatTree& sphere = referenceGrid->tree(); | ||
85 | |||
86 | openvdb::Coord xyz; | ||
87 |
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1 | openvdb::FloatGrid::Ptr filteredGrid = referenceGrid->deepCopy(); |
88 | openvdb::FloatTree& filteredTree = filteredGrid->tree(); | ||
89 | const int width = 2; | ||
90 | openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*referenceGrid, width); | ||
91 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*filteredGrid); | ||
92 |
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1 | filter.median(width, /*interations=*/1); |
93 | std::vector<float> tmp; | ||
94 |
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41 | for (int x=0; x<dim[0]; ++x) { |
95 | 40 | xyz[0]=x; | |
96 |
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1640 | for (int y=0; y<dim[1]; ++y) { |
97 | 1600 | xyz[1]=y; | |
98 |
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65600 | for (int z=0; z<dim[2]; ++z) { |
99 | 64000 | xyz[2]=z; | |
100 |
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384000 | for (int i = xyz[0] - width, ie= xyz[0] + width; i <= ie; ++i) { |
101 | openvdb::Coord ijk(i,0,0); | ||
102 |
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1920000 | for (int j = xyz[1] - width, je = xyz[1] + width; j <= je; ++j) { |
103 | ijk.setY(j); | ||
104 |
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9600000 | for (int k = xyz[2] - width, ke = xyz[2] + width; k <= ke; ++k) { |
105 | ijk.setZ(k); | ||
106 |
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8000000 | tmp.push_back(sphere.getValue(ijk)); |
107 | } | ||
108 | } | ||
109 | } | ||
110 |
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64000 | std::sort(tmp.begin(), tmp.end()); |
111 | stencil.moveTo(xyz); | ||
112 |
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64000 | EXPECT_NEAR( |
113 | tmp[(tmp.size()-1)/2], stencil.median(), /*tolerance=*/0.0001); | ||
114 |
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64000 | EXPECT_NEAR( |
115 | stencil.median(), filteredTree.getValue(xyz), /*tolerance=*/0.0001); | ||
116 | tmp.clear(); | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | 1 | } | |
121 | |||
122 | |||
123 |
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2 | TEST_F(TestFilter, testMean) |
124 | { | ||
125 | const openvdb::Coord dim(40); | ||
126 | 1 | const openvdb::FloatGrid::ConstPtr referenceGrid = createReferenceGrid(dim); | |
127 | const openvdb::FloatTree& sphere = referenceGrid->tree(); | ||
128 | |||
129 | openvdb::Coord xyz; | ||
130 |
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1 | openvdb::FloatGrid::Ptr filteredGrid = referenceGrid->deepCopy(); |
131 | openvdb::FloatTree& filteredTree = filteredGrid->tree(); | ||
132 | const int width = 2; | ||
133 | openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*referenceGrid, width); | ||
134 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*filteredGrid); | ||
135 |
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1 | filter.mean(width, /*interations=*/1); |
136 |
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41 | for (int x=0; x<dim[0]; ++x) { |
137 | 40 | xyz[0]=x; | |
138 |
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1640 | for (int y=0; y<dim[1]; ++y) { |
139 | 1600 | xyz[1]=y; | |
140 |
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65600 | for (int z=0; z<dim[2]; ++z) { |
141 | 64000 | xyz[2]=z; | |
142 | double sum =0.0, count=0.0; | ||
143 |
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384000 | for (int i = xyz[0] - width, ie= xyz[0] + width; i <= ie; ++i) { |
144 | openvdb::Coord ijk(i,0,0); | ||
145 |
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1920000 | for (int j = xyz[1] - width, je = xyz[1] + width; j <= je; ++j) { |
146 | ijk.setY(j); | ||
147 |
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9600000 | for (int k = xyz[2] - width, ke = xyz[2] + width; k <= ke; ++k) { |
148 | ijk.setZ(k); | ||
149 | 8000000 | sum += sphere.getValue(ijk); | |
150 | 8000000 | count += 1.0; | |
151 | } | ||
152 | } | ||
153 | } | ||
154 | stencil.moveTo(xyz); | ||
155 |
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64000 | EXPECT_NEAR( |
156 | sum/count, stencil.mean(), /*tolerance=*/0.0001); | ||
157 |
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128000 | EXPECT_NEAR( |
158 | stencil.mean(), filteredTree.getValue(xyz), 0.0001); | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | 1 | } | |
163 | |||
164 | |||
165 |
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2 | TEST_F(TestFilter, testFilterTiles) |
166 | { | ||
167 | using openvdb::Coord; | ||
168 | using openvdb::Index32; | ||
169 | using openvdb::Index64; | ||
170 | |||
171 | using InternalNode1 = openvdb::FloatTree::RootNodeType::ChildNodeType; // usually 4096^3 | ||
172 | using InternalNode2 = InternalNode1::ChildNodeType; // usually 128^3 | ||
173 | using LeafT = openvdb::FloatTree::LeafNodeType; | ||
174 | |||
175 | struct Settings { | ||
176 | Settings(Index32 a, Index64 b, Index32 c, Index64 d) | ||
177 | 2 | : mLevel(a), mVoxels(b), mLeafs(c), mTiles(d) {} | |
178 | Index32 mLevel; // level to create the tile | ||
179 | Index64 mVoxels; // expected active voxel count | ||
180 | Index32 mLeafs; // num leaf nodes after tile processing | ||
181 | Index64 mTiles; // num tiles after tile processing | ||
182 | }; | ||
183 | |||
184 |
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2 | struct CheckMeanValues { |
185 | mutable openvdb::math::DenseStencil<openvdb::FloatGrid> mStencil; | ||
186 | CheckMeanValues(openvdb::math::DenseStencil<openvdb::FloatGrid>& s) : mStencil(s) {} | ||
187 | 695480 | inline void operator()(const openvdb::FloatTree::ValueOnCIter& iter) const { | |
188 | 695480 | mStencil.moveTo(iter.getCoord()); | |
189 |
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1390960 | EXPECT_NEAR(mStencil.mean(), *iter, /*tolerance=*/0.0001); |
190 | 695480 | } | |
191 | }; | ||
192 | |||
193 |
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2 | struct CheckMedianValues { |
194 | mutable openvdb::math::DenseStencil<openvdb::FloatGrid> mStencil; | ||
195 | CheckMedianValues(openvdb::math::DenseStencil<openvdb::FloatGrid>& s) : mStencil(s) {} | ||
196 | 695480 | inline void operator()(const openvdb::FloatTree::ValueOnCIter& iter) const { | |
197 | 695480 | mStencil.moveTo(iter.getCoord()); | |
198 |
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695480 | EXPECT_NEAR(mStencil.median(), *iter, /*tolerance=*/0.0001); |
199 | 695480 | } | |
200 | }; | ||
201 | |||
202 | std::vector<Settings> tests; | ||
203 | // leaf level tile, 8x8x8, 512 voxels | ||
204 |
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1 | tests.emplace_back(Settings(1, 512, 1, 0)); |
205 | |||
206 | // given a dimension in voxels, compute how many boundary nodes exist | ||
207 | auto computeBoundaryNodeCount = [](const Index32 voxels, const Index32 nodedim) { | ||
208 | Index32 leafPerDim = voxels/nodedim; | ||
209 | Index32 faceLeafNodes = openvdb::math::Pow2(leafPerDim); | ||
210 | Index32 boundary = faceLeafNodes * 2; // x faces | ||
211 | boundary += (faceLeafNodes * 2) - ((leafPerDim)*2)*2; // y faces | ||
212 | boundary += openvdb::math::Pow2(leafPerDim-2)*2; // z faces | ||
213 | return boundary; | ||
214 | }; | ||
215 | |||
216 | // first internal node, usually 128x128x128, 2097152 voxels | ||
217 | // with a width =1 and iter = 1 all edge leaf nodes should be generated | ||
218 | Index32 expectedLeafNodes = computeBoundaryNodeCount(InternalNode2::DIM, LeafT::DIM); | ||
219 | Index32 expectedTiles = InternalNode2::NUM_VALUES - expectedLeafNodes; | ||
220 |
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1 | tests.emplace_back(Settings(2, InternalNode2::NUM_VOXELS, expectedLeafNodes, expectedTiles)); |
221 | |||
222 | // @note Not testing larger tiles values as it requires more memory/time. | ||
223 | // Uncomment the below test to test with level 3 tiles. | ||
224 | /* | ||
225 | expectedLeafNodes = computeBoundaryNodeCount(InternalNode1::DIM, LeafT::DIM); | ||
226 | Index32 numBoundary = computeBoundaryNodeCount(InternalNode1::DIM, InternalNode2::DIM); | ||
227 | expectedTiles = InternalNode1::NUM_VALUES - numBoundary; | ||
228 | expectedTiles += (numBoundary * InternalNode2::NUM_VALUES) - expectedLeafNodes; | ||
229 | tests.emplace_back(Settings(3, InternalNode1::NUM_VOXELS, expectedLeafNodes, expectedTiles)); | ||
230 | */ | ||
231 | |||
232 | |||
233 | int width = 1, iter = 1; | ||
234 | |||
235 | // Test the behaviour with tiled grids - the mean/median tests check that the | ||
236 | // filtering operations correctly create leaf nodes on all face/edge/vertex | ||
237 | // boundaries of a given tile as the tiles value differs from the trees | ||
238 | // background value | ||
239 | |||
240 |
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3 | for(const auto& test : tests) |
241 | { | ||
242 | { // single tile | ||
243 | 2 | openvdb::FloatGrid::ConstPtr refTile; | |
244 | { | ||
245 |
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2 | openvdb::FloatGrid::Ptr ref = openvdb::FloatGrid::create(0.0f); |
246 | auto& tree = ref->tree(); | ||
247 |
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2 | tree.addTile(test.mLevel, Coord(0), 1.0f, true); |
248 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
249 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
250 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
251 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
252 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
253 | refTile = ref; | ||
254 | } | ||
255 | |||
256 |
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2 | openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*refTile, width); |
257 | |||
258 | { // offset | ||
259 |
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2 | openvdb::FloatGrid::Ptr grid = refTile->deepCopy(); |
260 | auto& tree = grid->tree(); | ||
261 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
262 | // disable tile processing, do nothing | ||
263 | filter.setProcessTiles(false); | ||
264 |
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2 | filter.offset(1.0f); |
265 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
266 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
267 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
268 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
269 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
270 | |||
271 | // enable | ||
272 | filter.setProcessTiles(true); | ||
273 |
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2 | filter.offset(1.0f); |
274 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
275 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
276 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
277 |
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2 | EXPECT_EQ(2.0f, tree.getValue(Coord(0))); |
278 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
279 | } | ||
280 | |||
281 | { // mean | ||
282 |
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2 | openvdb::FloatGrid::Ptr grid = refTile->deepCopy(); |
283 | auto& tree = grid->tree(); | ||
284 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
285 | // disable tile processing, do nothing | ||
286 | filter.setProcessTiles(false); | ||
287 |
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2 | filter.mean(width, iter); |
288 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
289 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
290 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
291 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
292 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
293 | |||
294 | // enable | ||
295 | filter.setProcessTiles(true); | ||
296 |
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2 | filter.mean(width, iter); |
297 |
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2 | EXPECT_EQ(test.mLeafs, tree.leafCount()); |
298 |
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2 | EXPECT_EQ(test.mTiles, tree.activeTileCount()); |
299 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
300 | CheckMeanValues op(stencil); | ||
301 |
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2 | openvdb::tools::foreach(tree.cbeginValueOn(), op, true, false); |
302 | } | ||
303 | |||
304 | { // median | ||
305 |
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2 | openvdb::FloatGrid::Ptr grid = refTile->deepCopy(); |
306 | auto& tree = grid->tree(); | ||
307 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
308 | // disable tile processing, do nothing | ||
309 | filter.setProcessTiles(false); | ||
310 |
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2 | filter.median(width, iter); |
311 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
312 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
313 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
314 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
315 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
316 | |||
317 | // enable | ||
318 | filter.setProcessTiles(true); | ||
319 |
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2 | filter.median(width, iter); |
320 |
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2 | EXPECT_EQ(test.mLeafs, tree.leafCount()); |
321 |
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2 | EXPECT_EQ(test.mTiles, tree.activeTileCount()); |
322 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
323 | CheckMedianValues op(stencil); | ||
324 |
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2 | openvdb::tools::foreach(tree.cbeginValueOn(), op, true, false); |
325 | |||
326 | } | ||
327 | } | ||
328 | } | ||
329 | |||
330 | // test with matching background - tree should not | ||
331 | // be voxelized as there is no work to do | ||
332 | |||
333 |
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3 | for(const auto& test : tests) |
334 | { | ||
335 | // Test the behaviour with tiled grids | ||
336 | { // single tile | ||
337 | 2 | openvdb::FloatGrid::ConstPtr refTile; | |
338 | { | ||
339 |
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2 | openvdb::FloatGrid::Ptr ref = openvdb::FloatGrid::create(1.0f); |
340 | auto& tree = ref->tree(); | ||
341 |
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2 | tree.addTile(test.mLevel, Coord(0), 1.0f, true); |
342 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
343 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
344 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
345 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
346 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
347 | refTile = ref; | ||
348 | } | ||
349 | |||
350 |
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2 | openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*refTile, width); |
351 | |||
352 | { // mean | ||
353 |
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2 | openvdb::FloatGrid::Ptr grid = refTile->deepCopy(); |
354 | auto& tree = grid->tree(); | ||
355 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
356 | filter.setProcessTiles(true); | ||
357 |
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2 | filter.mean(width, iter); |
358 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
359 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
360 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
361 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
362 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
363 | } | ||
364 | |||
365 | { // median | ||
366 |
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2 | openvdb::FloatGrid::Ptr grid = refTile->deepCopy(); |
367 | auto& tree = grid->tree(); | ||
368 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
369 | filter.setProcessTiles(true); | ||
370 |
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2 | filter.median(width, iter); |
371 |
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2 | EXPECT_EQ(Index32(0), tree.leafCount()); |
372 |
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2 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
373 |
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2 | EXPECT_EQ(test.mVoxels, tree.activeVoxelCount()); |
374 |
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2 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
375 |
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2 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
376 | } | ||
377 | } | ||
378 | } | ||
379 | |||
380 | // test that node neighbours with a different value forces | ||
381 | // voxelization with different width/iter combos. Ensure | ||
382 | // matching background with main tile | ||
383 | |||
384 | { // single tile at level 1 | ||
385 | 1 | openvdb::FloatGrid::ConstPtr refTile; | |
386 | { | ||
387 |
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1 | openvdb::FloatGrid::Ptr ref = openvdb::FloatGrid::create(1.0f); |
388 | auto& tree = ref->tree(); | ||
389 |
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1 | tree.addTile(1, Coord(0), 1.0f, true); |
390 |
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1 | EXPECT_EQ(Index32(0), tree.leafCount()); |
391 |
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1 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
392 |
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1 | EXPECT_EQ(Index64(LeafT::NUM_VALUES), tree.activeVoxelCount()); |
393 |
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1 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
394 |
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1 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
395 | refTile = ref; | ||
396 | } | ||
397 | |||
398 | { // mean | ||
399 |
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1 | openvdb::FloatGrid::Ptr grid = refTile->deepCopy(); |
400 | auto& tree = grid->tree(); | ||
401 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
402 | // | ||
403 | filter.setProcessTiles(true); | ||
404 |
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1 | filter.mean(1, 1); |
405 |
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1 | EXPECT_EQ(Index32(0), tree.leafCount()); |
406 |
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1 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
407 |
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1 | EXPECT_EQ(Index64(LeafT::NUM_VALUES), tree.activeVoxelCount()); |
408 |
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1 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
409 |
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1 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
410 | |||
411 | // create leaf neighbour | ||
412 | 1 | tree.touchLeaf(Coord(-1,0,0)); | |
413 |
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1 | EXPECT_EQ(Index32(1), tree.leafCount()); |
414 |
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1 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
415 | |||
416 |
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1 | filter.mean(1, 1); |
417 |
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1 | EXPECT_EQ(Index32(2), tree.leafCount()); |
418 |
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1 | EXPECT_EQ(Index64(0), tree.activeTileCount()); |
419 |
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1 | EXPECT_EQ(Index64(LeafT::NUM_VALUES), tree.activeVoxelCount()); |
420 | } | ||
421 | } | ||
422 | |||
423 | { | ||
424 | // single tile at a given level with a leaf and level 1 neighbour | ||
425 | 3 | auto reset = [](const int level) { | |
426 |
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3 | openvdb::FloatGrid::Ptr ref = openvdb::FloatGrid::create(1.0f); |
427 | auto& tree = ref->tree(); | ||
428 |
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3 | tree.addTile(level, Coord(0), 1.0f, true); |
429 |
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3 | EXPECT_EQ(Index32(0), tree.leafCount()); |
430 |
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3 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
431 |
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3 | EXPECT_EQ(1.0f, tree.getValue(Coord(0))); |
432 |
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3 | EXPECT_TRUE(tree.isValueOn(Coord(0))); |
433 | |||
434 | // create a leaf and tile neighbour | ||
435 | 3 | tree.touchLeaf(Coord(-int(LeafT::DIM),0,0)); | |
436 |
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3 | EXPECT_EQ(Index32(1), tree.leafCount()); |
437 |
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3 | EXPECT_EQ(Index64(1), tree.activeTileCount()); |
438 | // create tile level 1 neighbour with a different value | ||
439 |
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3 | tree.addTile(1, Coord(-int(LeafT::DIM),0,LeafT::DIM*3), 2.0f, true); |
440 |
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3 | EXPECT_EQ(Index32(1), tree.leafCount()); |
441 |
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3 | EXPECT_EQ(Index64(2), tree.activeTileCount()); |
442 | 3 | return ref; | |
443 | }; | ||
444 | |||
445 | { | ||
446 |
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1 | openvdb::FloatGrid::Ptr grid = reset(3); |
447 | auto& tree = grid->tree(); | ||
448 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
449 | filter.setProcessTiles(true); | ||
450 | // with a width = 9 and iter = 1, only face neighbours need to be | ||
451 | // created. for a leaf at (-8,0,0) which is on the corner, this | ||
452 | // creates 4 nodes. for a tile at (-8,0,24) this creates 5 nodes | ||
453 | // (+ itself becomes a leaf) | ||
454 |
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1 | filter.mean(/*width*/LeafT::DIM+1, /*iter*/1); |
455 | // 2 leaf nodes from the tile/leaf neighbours + their neighbours | ||
456 |
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1 | EXPECT_EQ(Index32(2+4+5), tree.leafCount()); |
457 |
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1 | EXPECT_EQ((Index64(InternalNode1::NUM_VALUES) - 1) + |
458 | (Index64(InternalNode2::NUM_VALUES) - (4+5)), tree.activeTileCount()); | ||
459 |
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1 | EXPECT_EQ(Index64(InternalNode1::NUM_VOXELS) + |
460 | Index64(LeafT::NUM_VOXELS), tree.activeVoxelCount()); | ||
461 | } | ||
462 | |||
463 | { | ||
464 |
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1 | openvdb::FloatGrid::Ptr grid = reset(3); |
465 | auto& tree = grid->tree(); | ||
466 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
467 | filter.setProcessTiles(true); | ||
468 | // with width = 2 and iter = 2, edge/vertex neighbours should also be voxelized | ||
469 |
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1 | filter.mean(/*width*/2, /*iter*/2); |
470 |
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1 | EXPECT_EQ(Index32(2+4+6), tree.leafCount()); |
471 |
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1 | EXPECT_EQ((Index64(InternalNode1::NUM_VALUES) - 1) + |
472 | (Index64(InternalNode2::NUM_VALUES) - (4+6)), tree.activeTileCount()); | ||
473 |
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1 | EXPECT_EQ(Index64(InternalNode1::NUM_VOXELS) + |
474 | Index64(LeafT::NUM_VOXELS), tree.activeVoxelCount()); | ||
475 | } | ||
476 | |||
477 | { | ||
478 |
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1 | openvdb::FloatGrid::Ptr grid = reset(2); // test at level 2 for speed |
479 | auto& tree = grid->tree(); | ||
480 | openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid); | ||
481 | filter.setProcessTiles(true); | ||
482 | // with width = 1 and iter = 9 - checks an iter count > LeafT::DIM | ||
483 |
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1 | filter.mean(/*width*/1, /*iter*/LeafT::DIM+1); |
484 |
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1 | EXPECT_EQ(Index32(38), tree.leafCount()); |
485 |
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1 | EXPECT_EQ((Index64(InternalNode2::NUM_VALUES) - 36), tree.activeTileCount()); |
486 |
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1 | EXPECT_EQ(Index64(InternalNode2::NUM_VOXELS) + |
487 | Index64(LeafT::NUM_VOXELS), tree.activeVoxelCount()); | ||
488 | } | ||
489 | } | ||
490 | 1 | } | |
491 | |||
492 |